ryuuken_
Name history of ryuuken_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ryuuken_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).
Compared with 1,498 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so well above the average (49%).
Clutch
Strength48% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average1.15 K/D and so clearly above the average (0.98).
Impact
AverageExactly 2 kills in 14.2% of rounds and so clearly above the average (12.9%).
Utility and deaths
StrengthDied in 68% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.82. Last 3 months: 0.79 (at the start 0.77). Clearly above the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 1.27. Last 3 months: 1.11 (at the start 1.14). Well above the average (0.98).
Damage per round (ADR)
Best month: September 2026 with 87.4. Last 3 months: 85.0 (at the start 85.2). Clearly above the average (78.4).
Share of headshot kills
Best month: September 2026 with 45%. Last 3 months unchanged at 43%. Clearly below the average (46%).
Matches won (win rate)
Best month: November 2026 with 80%. Last 3 months: 55% (at the start 48%). Well above the average (47%).
Best month: August 2026 with 1,496. Last 3 months: 1,394 (at the start 1,357).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 55%.
Patterns
From the last 174 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ryuuken_ loses the most ELO in match 4 of the day: −54 ELO, 39% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.55 · Nuke
- Most kills in a match: 35 · Dust 2
- Longest win streak: 8 wins in a row · Dust 2
Maps in detail
from the last 174 matchesCompared with players on the same level who have at least 15 matches on the map.
How ryuuken_ plays
Across 174 matches ryuuken_ averages K/R 0.78 and ADR 85.1; the rating across the 153 rated matches is 1.12. Biggest strength: Clutch 1v1 won at 48%, better than 92% of level 7 players. Most room to improve: Rounds with first kill at 8%, better than only 20% of level 7 players. Averages 17.0 kills per match with 43% headshots. The strongest map is Nuke with a 65% win rate in 17 matches. In 77 of 153 matches the rating was 1.10 or higher (50%), in 42 it was below 0.90. In 129 matches with detailed stats: 28 4Ks and 2 aces. Best month by rating: June 2026 at 1.27. ryuuken_ loses the most ELO in match 4 of the day (−54 ELO, win rate 39%). Things go best from match 5 of the day (+82 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, +82 ELO. Improved over the last three months: Win rate +7 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.11, ADR at 85.0, Headshots at 43%, ELO at 1,394. Last 30 days: 20 matches, win rate 55%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.