rulichh

Sweden
On FACEIT since 2019 328 matches tracked 246 matches in 30 days
ELO ▼ 162
2,876
30-day peak: 3,503
Rank EU ▼ 10,343 places
#14,259
Sweden #409 in Sweden
30 days · prev. #3,916 · best #1,079
Last updated:

How does rulichh play?

Rating 0.92 K/R 0.65 ADR 71.6 from 328 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 5%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 328 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 13% normal 0.90 to 1.09 29% weak 0.75 to 0.89 13% very weak below 0.75 33%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,076 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 48%−4 pp · Ø 52% better than 17%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 56%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 8%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.04).

Headshot rate 55%+3 pp · Ø 52% better than 70%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 0.92−0.12 · Ø 1.04 better than 7%
Pistol kills per match 2.5
Zeus kills1 in 328 matches
Knife kills 12 in 328 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.4).

2K rounds 11.7%−1.8 pp · Ø 13.5% better than 8%
3K rounds 3.1%−1.1 pp · Ø 4.2% better than 8%
MVPs per match 1.8−0.6 · Ø 2.4 better than 3%
4Ks and aces 31x 4K, 3 aces in 328 matches

Utility and deaths

Average
Nades, flashes and deaths

4.5 utility damage per round and so well above the average (4.0).

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 4.5+0.5 · Ø 4.0 better than 67%
Enemies flashed per round 0.32+0.01 · Ø 0.31 better than 56%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether rulichh is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 328 matches, all from the last 3 months.

Kills per round (K/R)

0.63
SepOctNov

Best month: September 2026 with 0.79.

Patterns

From the last 328 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −246 ELO
69 matches · 45% win rate
In match 2 of the day −221 ELO
36 matches · 39% win rate
Between 0:00 and 6:00 −327 ELO, win rate 35%
On Sundays −127 ELO, win rate 43%

rulichh loses the most ELO on Dust 2: −246 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Highest rating in a match: 1.96 · Dust 2
  3. Longest win streak: 9 wins in a row · Ancient
  4. Most kills in a match: 41 · Anubis

Maps in detail

from the last 328 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage119
46% better than 20%
0.63 better than 5%
67.6 better than 2%
0.89 better than 6%
47% of 430 duels better than 21%
43% of 72 situations better than 64%
Dust 269
45% better than 21%
0.65 better than 9%
73.1 better than 11%
0.92 better than 10%
48% of 278 duels better than 27%
38% of 34 situations right on the average
Anubis55
49% better than 33%
0.65 better than 8%
71.8 better than 7%
0.92 better than 10%
49% of 233 duels better than 32%
56% of 25 situations better than 86%
Ancient53
60% better than 72%
0.71 better than 27%
78.8 better than 31%
1.02 better than 38%
50% of 181 duels better than 37%
25% of 32 situations better than 17%
Nuke19
53% better than 37%
0.67 better than 12%
71.2 better than 7%
0.97 better than 18%
54% of 67 duels better than 55%
33% of 9 situations better than 35%
Inferno13
54% -
0.63 -
69.5 -
0.88-
45% of 56 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rulichh plays

Across 328 matches rulichh averages K/R 0.65, ADR 71.6 and a rating of 0.92. Most room to improve: Damage per round (ADR) at 71.6, better than only 4% of level 10 · 2,750-2,999 ELO players. Averages 14.5 kills per match with 55% headshots. The strongest map is Ancient with a 60% win rate in 53 matches. In 84 of 328 matches the rating was 1.10 or higher (26%), in 150 it was below 0.90. In 328 matches with detailed stats: 31 4Ks and 3 aces. Best month by rating: September 2026 at 1.10. rulichh loses the most ELO on Dust 2 (−246 ELO, win rate 45%). Things go best on Ancient (+226 ELO, win rate 60%). From match no. 5 of the day on, things go best: 54% win rate, +250 ELO. Last 30 days: 246 matches, win rate 48%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.