rritoN-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).
Compared with 2,179 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average31% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average60% headshots and so well above the average (49%).
Impact
AverageExactly 3 kills in 5.1% of rounds and so well above the average (4.1%).
Utility and deaths
Average0.55 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Feb to Apr 2026.
Kills per round (K/R)
Best month: February 2026 with 0.94. Last 3 months: 0.80 (at the start 0.83). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: February 2026 with 1.30. Last 3 months: 1.10 (at the start 1.14). Clearly above the average (1.03).
Damage per round (ADR)
Best month: February 2026 with 101.0. Last 3 months: 86.2 (at the start 87.5). Clearly above the average (80.7).
Share of headshot kills
Best month: February 2026 with 63%. Last 3 months: 61% (at the start 56%). Well above the average (49%).
Matches won (win rate)
Best month: February 2026 with 67%. Last 3 months: 50% (at the start 55%). Right on the average (50%).
Best month: October 2026 with 2,152. Last 3 months: 2,119 (at the start 2,232).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 32%.
Patterns
From the last 153 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
rritoN- loses the most ELO in match 3 of the day: −120 ELO, 36% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Most kills in a match: 35 · Mirage
- Highest rating in a match: 2.53 · Mirage
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 153 matchesCompared with players on the same level who have at least 15 matches on the map.
How rritoN- plays
Across 153 matches rritoN- averages K/R 0.80, ADR 86.4 and a rating of 1.10. Biggest strength: Headshot rate at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 60% headshots. The strongest map is Ancient with a 68% win rate in 22 matches. In 78 of 153 matches the rating was 1.10 or higher (51%), in 38 it was below 0.90. In 133 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: February 2026 at 1.30. rritoN- loses the most ELO in match 3 of the day (−120 ELO, win rate 36%). Things go best in match 2 of the day (+28 ELO, win rate 69%). Match no. 2 of the day goes best: 69% win rate, +28 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: Win rate −5 pp, ELO −113. Unchanged in recent months: K/R at 0.80, Rating at 1.10, ADR at 86.2. Last 30 days: 57 matches, win rate 58%, net ELO +172.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.