rqemm

Russia
134 matches tracked 20 matches in 30 days
Last updated:

How does rqemm play?

Rating 0.96 (from 53 matches) K/R 0.68 ADR 75.9 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 55%
Rating spread from 53 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average.
AWPer
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 47%−3 pp better than 21%

Clutch

Average
Last one alive
Clutch 1v1 won 37%−2 pp better than 42%
Clutch 1v2 won 15%−6 pp better than 15%
Clutch kills per match 2.0+0.4 better than 80%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 37%−11 pp better than 4%
AWP share of kills 27%+16 pp better than 95%
K/D 1.01+0.01 better than 50%
Pistol kills per match 2.8
Knife kills 6 in 134 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.7%−0.4 pp better than 33%
Rounds with 3K 3.1%−0.8 pp better than 14%
MVPs per match 1.8−0.5 better than 7%
4Ks and aces 13x 4K, 2 aces in 93 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 4.9+0.6 better than 69%
Enemies flashed per round 0.30+0.02 better than 57%
Rounds with a death 68%−4.0 pp better than 91%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, ADR at 76.1, Headshots at 37%
▼ Got worse
Win rate −19 pp, ELO −143

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.67
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months: 0.69 (at the start 0.68).

Patterns

From the last 134 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −47 ELO
37 matches · 41% wins
In match 1 of the day ±0 ELO
27 matches · 37% wins

rqemm loses the most ELO on Mirage: −47 ELO, 41% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Highest rating in a match: 1.61 · Ancient
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 239
62% better than 88%
0.69 better than 31%
73.2 better than 17%
0.97–
56% of 158 duels better than 79%
34% of 35 situations better than 38%
Mirage37
41% better than 19%
0.68 better than 26%
76.1 better than 30%
0.87–
44% of 170 duels better than 16%
48% of 31 situations better than 77%
Ancient24
38% better than 12%
0.72 better than 44%
81.3 better than 54%
1.05–
43% of 114 duels better than 13%
25% of 16 situations better than 20%
Anubis21
52% level
0.69 better than 29%
79.5 better than 46%
1.07–
43% of 98 duels better than 15%
57% of 14 situations better than 89%
Inferno6
50% –
0.61 –
71.7 –
-
60% of 25 duels –
20% of 5 situations –
Nuke6
17% –
0.62 –
65.3 –
0.80–
50% of 24 duels –
25% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How rqemm plays

Across 134 matches rqemm averages K/R 0.68 and ADR 75.9; the rating across the 53 rated matches is 0.96. Biggest strength: Rounds with a death at 68%. That is better than 91% of players on level 9. Most room to improve: Headshot rate at 37%. That is better than only 4% of players on level 9. On average 15.0 kills per match, 37% of them headshots. The strongest map is Dust 2 with a 62% win rate in 39 matches. In 16 of 53 matches the rating was 1.10 or higher (30%), in 24 it was below 0.90. In 93 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: September 2026 at 0.96. rqemm loses the most ELO on Mirage (−47 ELO, win rate 41%). Things go best on Ancient (+51 ELO, win rate 38%). Got weaker: Win rate −19 pp, ELO −143. Unchanged in recent months: K/R at 0.69, ADR at 76.1, Headshots at 37%. Last 30 days: 20 matches, win rate 55%, ELO balance −2.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.