rotu_pekka

Finland
On FACEIT since 2016 126 matches tracked 43 matches in 30 days
ELO ▲ 110
2,072
30-day peak: 2,072
Rank EU
#209,699
Finland #5,186 in Finland
Last updated:

How does rotu_pekka play?

Rating 1.03 K/R 0.75 ADR 86.5 from 126 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 126 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 55%+4 pp · Ø 51% better than 79%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 24%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 87%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 1.02−0.01 · Ø 1.03 better than 45%
Pistol kills per match 2.5
Knife kills 3 in 126 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (4.1%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 43%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 69%
MVPs per match 2.2−0.1 · Ø 2.3 better than 36%
4Ks and aces 16x 4K, 4 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 6.5+2.3 · Ø 4.2 better than 92%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, Rating +0.11, ADR +6.5, Win rate +8 pp, ELO +106
= Stayed the same
Headshots at 45%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Apr to Aug 2026.

Kills per round (K/R)

0.80
AprMayJunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months: 0.79 (at the start 0.71). Clearly above the average (0.74).

Patterns

From the last 126 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −19 ELO
23 matches · 57% win rate
In match 2 of the day +28 ELO
31 matches · 48% win rate
On Thursdays +33 ELO, win rate 50%

rotu_pekka loses the most ELO on Anubis: −19 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 1.94 · Mirage
  3. Longest win streak: 5 wins in a row · Vertigo
  4. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 126 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
60% better than 80%
0.76 better than 61%
86.3 better than 76%
1.04 better than 53%
55% of 228 duels better than 74%
38% of 21 situations right on the average
Ancient32
66% better than 89%
0.72 better than 38%
83.5 better than 61%
0.96 better than 25%
51% of 136 duels better than 45%
31% of 16 situations better than 32%
Anubis23
57% better than 68%
0.83 better than 85%
97.5 better than 98%
1.16 better than 85%
61% of 99 duels better than 92%
33% of 15 situations better than 39%
Dust 29
56% -
0.84 -
92.0 -
1.11-
56% of 41 duels -
0% of 3 situations -
Cache6
17% -
0.73 -
84.4 -
1.05-
52% of 25 duels -
67% of 3 situations -
Inferno4
25% -
0.49 -
68.8 -
0.61-
52% of 21 duels -
67% of 3 situations -
Nuke4
25% -
0.58 -
71.1 -
0.80-
33% of 21 duels -
0% of 1 situations -
Vertigo3
33% -
0.72 -
71.6 -
0.99-
38% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rotu_pekka plays

Across 126 matches rotu_pekka averages K/R 0.75, ADR 86.5 and a rating of 1.03. Biggest strength: Utility damage per round at 6.5, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 45% headshots. The strongest map is Ancient with a 66% win rate in 32 matches. In 50 of 126 matches the rating was 1.10 or higher (40%), in 46 it was below 0.90. In 109 matches with detailed stats: 16 4Ks and 4 aces. Best month by rating: October 2026 at 1.09. rotu_pekka loses the most ELO on Anubis (−19 ELO, win rate 57%). Things go best on Ancient (+58 ELO, win rate 66%). From match no. 5 of the day on, things go best: 65% win rate, +33 ELO. Improved over the last three months: K/R +0.08, Rating +0.11, ADR +6.5, Win rate +8 pp, ELO +106. Unchanged in recent months: Headshots at 45%. Last 30 days: 43 matches, win rate 63%, net ELO +72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.