rose88

KZ
On FACEIT since 2023 375 matches tracked 109 matches in 30 days
Last updated:

How does rose88 play?

Rating 1.21 (from 356 matches) K/R 0.85 ADR 87.5 from 375 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 356 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 29% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (328 matches).

2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 57%+6 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

36% of 1v1s won and so just below the average (38%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 35%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 61%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so well above the average (1.02).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 35%+24 pp · Ø 11% better than 98%
K/D 1.23+0.21 · Ø 1.02 better than 93%
Pistol kills per match 3.2
Knife kills 13 in 375 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (4.0%).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 92%
3K rounds 5.5%+1.5 pp · Ø 4.0% better than 92%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 87x 4K, 10 aces in 328 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.1).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 6%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 45%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, ADR +4.2, ELO +751
= Stayed the same
Win rate at 59%
▼ Got worse
Rating −0.10, Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: July 2026 with 0.93. Last 3 months: 0.86 (at the start 0.82). Well above the average (0.74).

Patterns

From the last 375 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −99 ELO
28 matches · 36% win rate
In match 2 of the day −25 ELO
59 matches · 49% win rate
Between 12:00 and 18:00 +260 ELO, win rate 53%

rose88 loses the most ELO on Anubis: −99 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 58 · Mirage
  2. Longest win streak: 9 wins in a row · Mirage
  3. Highest rating in a match: 2.45 · Mirage

Maps in detail

from the last 375 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage170
61% better than 82%
0.90 better than 96%
91.0 better than 90%
1.27 better than 96%
60% of 962 duels better than 90%
36% of 73 situations better than 42%
Dust 290
60% better than 80%
0.87 better than 93%
90.4 better than 88%
1.23 better than 93%
58% of 514 duels better than 84%
42% of 43 situations better than 61%
Ancient61
69% better than 94%
0.78 better than 66%
80.4 better than 43%
1.10 better than 71%
52% of 297 duels right on the average
39% of 33 situations better than 54%
Anubis28
36% better than 8%
0.73 better than 42%
76.3 better than 23%
1.02 better than 43%
47% of 133 duels better than 27%
57% of 14 situations better than 89%
Nuke18
44% better than 16%
0.84 better than 83%
83.2 better than 55%
1.20 better than 86%
49% of 89 duels better than 34%
20% of 15 situations better than 12%
Inferno4
25% -
0.87 -
86.2 -
1.25-
72% of 25 duels -
0% of 3 situations -
Cache3
67% -
0.78 -
77.1 -
1.12-
46% of 13 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rose88 plays

Across 375 matches rose88 averages K/R 0.85 and ADR 87.5; the rating across the 356 rated matches is 1.21. Biggest strength: Rounds with first kill at 15%, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 18.7 kills per match with 49% headshots. The strongest map is Ancient with a 69% win rate in 61 matches. In 211 of 356 matches the rating was 1.10 or higher (59%), in 78 it was below 0.90. In 328 matches with detailed stats: 87 4Ks and 10 aces. Best month by rating: July 2026 at 1.31. rose88 loses the most ELO on Anubis (−99 ELO, win rate 36%). Things go best in match 3 of the day (+300 ELO, win rate 74%). Match no. 3 of the day goes best: 74% win rate, +300 ELO. Improved over the last three months: K/R +0.04, ADR +4.2, ELO +751. Got weaker: Rating −0.10, Headshots −3 pp. Unchanged in recent months: Win rate at 59%. Last 30 days: 109 matches, win rate 61%, net ELO +187.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.