ronkyeee

Estonia
On FACEIT since 2015 364 matches tracked 62 matches in 30 days
ELO ▲ 161
3,615
30-day peak: 3,782
Rank EU ▼ 233 places
#646
Estonia #5 in Estonia
30 days · prev. #413 · best #413
Last updated:

How does ronkyeee play?

Rating 1.07 (from 325 matches) K/R 0.79 ADR 87.0 from 364 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 325 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 20%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (264 matches).

3,500+ ELO

Compared with 1,082 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so right on the average (54%).

Rounds with first kill 12%0 pp · Ø 12% right on the average
Opening duels won 54%0 pp · Ø 54% right on the average

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 40%−1 pp · Ø 41% better than 48%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 36%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 19%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly below the average (54%).

Headshot rate 50%−4 pp · Ø 54% better than 28%
AWP share of kills 12%−1 pp · Ø 13% better than 65%
K/D 1.10−0.02 · Ø 1.12 better than 32%
Pistol kills per match 2.9
Knife kills 6 in 364 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so just below the average (14.2%).

2K rounds 13.8%−0.4 pp · Ø 14.2% better than 27%
3K rounds 4.7%0.0 pp · Ø 4.7% right on the average
MVPs per match 2.50.0 · Ø 2.5 right on the average
4Ks and aces 36x 4K, 2 aces in 264 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so clearly above the average (70%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 44%
Utility damage per round 4.2+0.3 · Ø 3.9 better than 57%
Enemies flashed per round 0.40+0.06 · Ø 0.34 better than 68%
Deaths per round 72%+2 pp · Ø 70% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +2 pp, ELO +331
= Stayed the same
Win rate at 58%
▼ Got worse
K/R −0.15, Rating −0.10, ADR −16.1

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.84
AprMayJunJulAugSepOct

Best month: May 2026 with 0.92. Last 3 months: 0.76 (at the start 0.91). Just below the average (0.78).

Patterns

From the last 364 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −73 ELO
62 matches · 61% win rate
On Dust 2 −33 ELO
57 matches · 67% win rate
On Fridays −93 ELO, win rate 51%

ronkyeee loses the most ELO on Ancient: −73 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 2.44 · Nuke
  3. Longest win streak: 7 wins in a row · Dust 2
  4. Most kills in a match: 46 · Dust 2

Maps in detail

from the last 364 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage140
50% better than 19%
0.78 better than 35%
85.2 better than 42%
1.03 better than 17%
55% of 608 duels right on the average
29% of 55 situations better than 17%
Anubis64
56% better than 46%
0.77 better than 36%
85.9 better than 52%
1.08 better than 37%
55% of 329 duels better than 53%
46% of 28 situations better than 69%
Ancient62
61% better than 59%
0.81 better than 56%
89.0 better than 66%
1.09 better than 40%
56% of 251 duels better than 62%
52% of 23 situations better than 80%
Dust 257
67% better than 78%
0.82 better than 60%
88.6 better than 64%
1.09 better than 36%
52% of 225 duels better than 31%
50% of 22 situations better than 75%
Nuke32
69% better than 87%
0.86 better than 84%
93.2 better than 89%
1.19 better than 81%
58% of 179 duels better than 75%
56% of 16 situations better than 88%
Cache5
40% -
0.67 -
71.0 -
0.88-
33% of 15 duels -
0% of 1 situations -
Inferno4
75% -
0.68 -
77.3 -
0.90-
69% of 26 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ronkyeee plays

Across 364 matches ronkyeee averages K/R 0.79 and ADR 87.0; the rating across the 325 rated matches is 1.07. Most room to improve: Deaths per round at 72%, better than only 18% of level 10 · 3,500+ ELO players. Averages 17.3 kills per match with 50% headshots. The strongest map is Nuke with a 69% win rate in 32 matches. In 145 of 325 matches the rating was 1.10 or higher (45%), in 108 it was below 0.90. In 264 matches with detailed stats: 36 4Ks and 2 aces. Best month by rating: October 2026 at 1.21. ronkyeee loses the most ELO on Ancient (−73 ELO, win rate 61%). Things go best in match 2 of the day (+134 ELO, win rate 66%). Match no. 2 of the day goes best: 66% win rate, +134 ELO. Improved over the last three months: Headshots +2 pp, ELO +331. Got weaker: K/R −0.15, Rating −0.10, ADR −16.1. Unchanged in recent months: Win rate at 58%. Last 30 days: 62 matches, win rate 66%, net ELO −73.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.