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ronaldobaian

Brazil
On FACEIT since 2018 166 matches tracked 26 matches in 30 days
ELO ▲ 35
2,951
30-day peak: 3,001
Rank SA ▼ 5 places
#232
Brazil #212 in Brazil
30 days · prev. #227 · best #189
Last updated:

How does ronaldobaian play?

Rating 1.04 (from 123 matches) K/R 0.72 ADR 80.1 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 123 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 35% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

2,750-2,999 ELO

Compared with 12,343 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 33%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 38%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so just above the average (1.05).

Headshot rate 52%0 pp · Ø 52% right on the average
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 1.08+0.03 · Ø 1.05 better than 54%
Pistol kills per match 2.8
Knife kills 3 in 166 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.6%).

2K rounds 12.1%−1.5 pp · Ø 13.6% better than 13%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 26%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 15x 4K, 3 aces in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

0.58 enemies flashed per round and so well above the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.5+0.4 · Ø 4.1 better than 68%
Enemies flashed per round 0.58+0.27 · Ø 0.31 better than 97%
Deaths per round 67%−4 pp · Ø 71% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Win rate +7 pp, ELO +372
= Stayed the same
ADR at 78.6, Headshots at 52%
▼ Got worse
K/R −0.04, Rating −0.05

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.70
AprMayJunJulAugSepOctNov

Best month: April 2026 with 0.82. Last 3 months: 0.70 (at the start 0.74). Clearly below the average (0.75).

Patterns

From the last 166 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −65 ELO
36 matches · 64% win rate
On Wednesdays −61 ELO, win rate 48%

ronaldobaian loses the most ELO on Anubis: −65 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Dust 2
  2. Recorded match no. 100 · Nuke
  3. Longest win streak: 6 wins in a row · Ancient
  4. Most kills in a match: 35 · Mirage

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
52% better than 43%
0.75 right on the average
83.3 better than 58%
1.04 better than 45%
53% of 156 duels better than 56%
38% of 24 situations right on the average
Ancient37
78% better than 99%
0.75 better than 46%
81.8 better than 48%
1.06 right on the average
54% of 132 duels better than 60%
33% of 18 situations better than 37%
Anubis36
64% better than 81%
0.68 better than 18%
77.0 better than 25%
1.02 better than 38%
47% of 101 duels better than 22%
26% of 19 situations better than 20%
Dust 216
44% better than 18%
0.71 better than 29%
76.5 better than 23%
1.14-
64% of 25 duels better than 95%
50% of 4 situations better than 80%
Cache9
33% -
0.65 -
74.6 -
0.88-
46% of 41 duels -
50% of 8 situations -
Nuke4
75% -
0.78 -
78.5 -
1.07-
44% of 18 duels -
0% of 2 situations -
Overpass3
0% -
0.58 -
62.4 -
1.05-
100% of 1 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How ronaldobaian plays

Across 166 matches ronaldobaian averages K/R 0.72 and ADR 80.1; the rating across the 123 rated matches is 1.04. Biggest strength: Deaths per round at just 67% (lower is better), better than 88% of level 10 · 2,750-2,999 ELO players. Averages 15.9 kills per match with 52% headshots. The strongest map is Ancient with a 78% win rate in 37 matches. In 46 of 123 matches the rating was 1.10 or higher (37%), in 34 it was below 0.90. In 96 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: July 2026 at 1.12. ronaldobaian loses the most ELO on Anubis (−65 ELO, win rate 64%). Things go best on Mirage (+87 ELO, win rate 52%). Improved over the last three months: Win rate +7 pp, ELO +372. Got weaker: K/R −0.04, Rating −0.05. Unchanged in recent months: ADR at 78.6, Headshots at 52%. Last 30 days: 26 matches, win rate 58%, net ELO +16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.