roltique_
Compared with 2,098 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average19% of 1v1s won and so well below the average (39%).
Weapons and aim
Average59% headshots and so well above the average (49%).
Impact
WeaknessExactly 2 kills in 10.8% of rounds and so well below the average (13.4%).
Utility and deaths
Average42% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.68. Last 3 months: 0.65 (at the start 0.63). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 0.98. Last 3 months: 0.92 (at the start 0.86). Well below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 77.6. Last 3 months: 75.1 (at the start 71.1). Clearly below the average (80.8).
Share of headshot kills
Best month: September 2026 with 63%. Last 3 months: 62% (at the start 52%). Well above the average (49%).
Matches won (win rate)
Best month: August 2026 with 52%. Last 3 months: 40% (at the start 52%). Well below the average (50%).
Best month: August 2026 with 2,459. Last 3 months: 2,105 (at the start 2,459).
Rounds with first kill
Best month: September 2026 with 9%. Last 3 months: 8% (at the start 7%). Well below the average (10%).
1v1 clutches won
Best month: October 2026 with 22%. Last 3 months: 20% (at the start 15%). Well below the average (39%).
Patterns
From the last 66 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
roltique_ loses the most ELO on Mirage: −25 ELO, 45% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Ancient
- Highest rating in a match: 1.57 · Mirage
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 66 matchesCompared with players on the same level who have at least 15 matches on the map.
How roltique_ plays
Across 66 matches roltique_ averages K/R 0.65, ADR 73.8 and a rating of 0.90. Biggest strength: Headshot rate at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 19%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 14.3 kills per match with 59% headshots. The strongest map is Mirage with a 45% win rate in 22 matches. In 15 of 66 matches the rating was 1.10 or higher (23%), in 34 it was below 0.90. In 66 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: October 2026 at 0.98. roltique_ loses the most ELO on Mirage (−25 ELO, win rate 45%). Improved over the last three months: Rating +0.06, ADR +4.0, Headshots +10 pp, First kills +1 pp, Clutch 1v1 +5 pp. Got weaker: Win rate −12 pp, ELO −354. Unchanged in recent months: K/R at 0.65. Last 30 days: 29 matches, win rate 34%, net ELO −74.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.