robcy0_111
Name history of robcy0_111
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does robcy0_111 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).
Compared with 2,669 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so just above the average (52%).
Clutch
Average51% of 1v1s won and so well above the average (39%).
Weapons and aim
Average54% headshots and so clearly above the average (51%).
Impact
AverageExactly 2 kills in 15.0% of rounds and so clearly above the average (13.5%).
Utility and deaths
Average39% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.87. Last 3 months: 0.81 (at the start 0.74). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.19. Last 3 months: 1.11 (at the start 1.01). Clearly above the average (1.04).
Damage per round (ADR)
Best month: November 2026 with 95.1. Last 3 months: 90.5 (at the start 81.4). Clearly above the average (81.1).
Share of headshot kills
Best month: October 2026 with 58%. Last 3 months: 55% (at the start 53%). Clearly above the average (51%).
Matches won (win rate)
Best month: November 2026 with 54%. Last 3 months: 52% (at the start 49%). Just above the average (51%).
Best month: July 2026 with 2,918. Last 3 months: 2,586 (at the start 2,546).
Rounds with first kill
Best month: November 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 69%.
Patterns
From the last 169 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
robcy0_111 loses the most ELO on Anubis: −144 ELO, 53% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Highest rating in a match: 2.46 · Ancient
- Longest win streak: 5 wins in a row · Mirage
- Most kills in a match: 35 · Ancient
Maps in detail
from the last 169 matchesCompared with players on the same level who have at least 15 matches on the map.
How robcy0_111 plays
Across 169 matches robcy0_111 averages K/R 0.76 and ADR 84.7; the rating across the 163 rated matches is 1.05. Biggest strength: Clutch 1v1 won at 51%, better than 96% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 54% headshots. The strongest map is Anubis with a 53% win rate in 32 matches. In 74 of 163 matches the rating was 1.10 or higher (45%), in 61 it was below 0.90. In 103 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: November 2026 at 1.19. robcy0_111 loses the most ELO on Anubis (−144 ELO, win rate 53%). Things go best in match 4 of the day (±0 ELO, win rate 60%). Match no. 4 of the day goes best: 60% win rate. Improved over the last three months: K/R +0.07, Rating +0.10, ADR +9.1, Headshots +2 pp, Win rate +3 pp. Unchanged in recent months: ELO at 2,586. Last 30 days: 38 matches, win rate 50%, net ELO +23.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.