rob1nn

Estonia
On FACEIT since 2020 347 matches tracked 118 matches in 30 days
ELO ▲ 110
3,054
30-day peak: 3,118
Rank EU ▼ 1,302 places
#6,405
Estonia #72 in Estonia
30 days · prev. #5,103 · best #5,103
Last updated:

How does rob1nn play?

Rating 1.14 K/R 0.81 ADR 86.0 from 347 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 347 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 29% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 16%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (278 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 79%
Opening duels won 56%+4 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (40%).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 32%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.07).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.17+0.10 · Ø 1.07 better than 76%
Pistol kills per match 3.0
Knife kills 4 in 347 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.6%).

2K rounds 14.9%+1.3 pp · Ø 13.6% better than 74%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 65%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 54x 4K, 7 aces in 278 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 43%+9 pp · Ø 34% better than 96%
Utility damage per round 4.6+0.8 · Ø 3.8 better than 73%
Enemies flashed per round 0.17−0.15 · Ø 0.32 better than 9%
Deaths per round 69%−1 pp · Ø 70% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +7 pp
= Stayed the same
K/R at 0.81, ADR at 86.0
▼ Got worse
Rating −0.05, Win rate −12 pp, ELO −329

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: September 2026 with 0.86. Last 3 months unchanged at 0.81. Clearly above the average (0.75).

Patterns

From the last 347 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −185 ELO
55 matches · 47% win rate
On Anubis −130 ELO
56 matches · 50% win rate
Between 6:00 and 12:00 −116 ELO, win rate 47%
On Mondays −186 ELO, win rate 45%

rob1nn loses the most ELO in match 3 of the day: −185 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 46 · Mirage
  3. Highest rating in a match: 2.47 · Mirage

Maps in detail

from the last 347 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage158
61% better than 75%
0.84 better than 81%
88.2 better than 77%
1.20 better than 85%
60% of 790 duels better than 87%
40% of 91 situations better than 54%
Ancient63
51% better than 35%
0.79 better than 66%
87.4 better than 74%
1.11 better than 66%
50% of 301 duels better than 34%
37% of 38 situations better than 46%
Anubis56
50% better than 32%
0.81 better than 75%
87.7 better than 78%
1.14 better than 73%
59% of 278 duels better than 82%
47% of 34 situations better than 71%
Nuke41
56% better than 41%
0.77 right on the average
81.2 better than 43%
1.09 better than 53%
54% of 202 duels better than 53%
28% of 18 situations better than 23%
Dust 220
35% better than 3%
0.72 better than 31%
75.6 better than 18%
1.02 better than 31%
50% of 104 duels better than 35%
29% of 7 situations better than 23%
Inferno8
13% -
0.61 -
74.4 -
0.85-
52% of 33 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rob1nn plays

Across 347 matches rob1nn averages K/R 0.81, ADR 86.0 and a rating of 1.14. Biggest strength: Utility hit rate at 43%, better than 96% of level 10 · 3,000-3,499 ELO players. Averages 17.5 kills per match with 52% headshots. The strongest map is Mirage with a 61% win rate in 158 matches. In 188 of 347 matches the rating was 1.10 or higher (54%), in 92 it was below 0.90. In 278 matches with detailed stats: 54 4Ks and 7 aces. Best month by rating: September 2026 at 1.21. rob1nn loses the most ELO in match 3 of the day (−185 ELO, win rate 47%). Things go best from match 5 of the day (+205 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, +205 ELO. Improved over the last three months: Headshots +7 pp. Got weaker: Rating −0.05, Win rate −12 pp, ELO −329. Unchanged in recent months: K/R at 0.81, ADR at 86.0. Last 30 days: 118 matches, win rate 54%, net ELO +132.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.