revo_off

France
On FACEIT since 2023 127 matches tracked
Last updated:

How does revo_off play?

Rating 1.03 K/R 0.74 ADR 81.5 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 127 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 22% normal 0.90 to 1.09 34% weak 0.75 to 0.89 11% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

Level 7

Compared with 1,116 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 65%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 9%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just above the average (1.00).

Headshot rate 46%0 pp · Ø 46% right on the average
AWP share of kills 15%+4 pp · Ø 11% better than 77%
K/D 1.04+0.04 · Ø 1.00 better than 70%
Pistol kills per match 2.3
Knife kills 7 in 127 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (3.9%).

2K rounds 13.9%+0.8 pp · Ø 13.1% better than 71%
3K rounds 2.7%−1.2 pp · Ø 3.9% better than 7%
MVPs per match 2.1−0.1 · Ø 2.2 better than 38%
4Ks and aces 10x 4K, 0 aces in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

0.33 enemies flashed per round and so well above the average (0.26).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 61%
Enemies flashed per round 0.33+0.07 · Ø 0.26 better than 73%
Deaths per round 71%−1 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 7 average
Whether revo_off is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 127 before.

Kills per round (K/R)

0.73
JulAugSepOctNov

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −24 ELO
23 matches · 61% win rate
On Mirage −1 ELO
38 matches · 53% win rate
Between 12:00 and 18:00 −42 ELO, win rate 41%

revo_off loses the most ELO on Anubis: −24 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 2.07 · Ancient
  3. Most kills in a match: 36 · Ancient

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
53% better than 60%
0.79 better than 77%
87.5 better than 83%
1.10 better than 77%
56% of 218 duels better than 78%
50% of 30 situations better than 81%
Dust 226
38% better than 12%
0.67 better than 23%
77.4 better than 36%
0.91 better than 17%
47% of 160 duels better than 32%
33% of 9 situations better than 37%
Anubis23
61% better than 86%
0.81 better than 86%
84.8 better than 77%
1.14 better than 90%
52% of 126 duels better than 64%
37% of 19 situations better than 41%
Ancient16
44% better than 26%
0.77 better than 70%
83.3 better than 65%
1.07 better than 73%
54% of 94 duels better than 71%
36% of 14 situations better than 47%
Inferno9
67% -
0.62 -
72.5 -
0.89-
47% of 47 duels -
25% of 4 situations -
Cache7
43% -
0.68 -
77.3 -
0.96-
52% of 29 duels -
33% of 6 situations -
Nuke7
29% -
0.64 -
67.2 -
0.90-
41% of 37 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How revo_off plays

Across 127 matches revo_off averages K/R 0.74, ADR 81.5 and a rating of 1.03. Biggest strength: Rounds with first kill at 12%, better than 79% of level 7 players. Most room to improve: 3K rounds at 2.7%, better than only 7% of level 7 players. Averages 16.6 kills per match with 46% headshots. The strongest map is Anubis with a 61% win rate in 23 matches. In 47 of 127 matches the rating was 1.10 or higher (37%), in 37 it was below 0.90. In 49 matches with detailed stats: 10 4Ks and 0 aces. revo_off loses the most ELO on Anubis (−24 ELO, win rate 61%). Things go best on Dust 2 (+2 ELO, win rate 38%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.