ressnichkaa

Russia
217 matches tracked 25 matches in 30 days
Last updated:

How does ressnichkaa play?

Rating 1.11 (from 207 matches) K/R 0.79 ADR 85.9 from 217 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 207 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 11% very weak below 0.75 17%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (162 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 56%+6 pp · Ø 50% better than 84%

Clutch

Average
Last one alive

18% of 1v2s won and so just below the average (20%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 18%−2 pp · Ø 20% better than 27%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.00).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 1.15+0.15 · Ø 1.00 better than 84%
Pistol kills per match 2.7
Knife kills 2 in 217 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.1%).

2K rounds 14.8%+1.7 pp · Ø 13.1% better than 79%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.5+0.3 · Ø 2.2 better than 69%
4Ks and aces 26x 4K, 6 aces in 162 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 16%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 33%
Enemies flashed per round 0.300.00 · Ø 0.30 right on the average
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +397
= Stayed the same
Headshots at 51%, Win rate at 49%
▼ Got worse
K/R −0.06, Rating −0.05, ADR −6.6

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.78 (at the start 0.84). Clearly above the average (0.72).

Patterns

From the last 217 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −108 ELO
85 matches · 45% win rate
In match 4 of the day −30 ELO
24 matches · 38% win rate
Between 18:00 and 24:00 +61 ELO, win rate 32%
On Thursdays −60 ELO, win rate 37%

ressnichkaa loses the most ELO on Mirage: −108 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.24 · Mirage
  2. Most kills in a match: 41 · Dust 2
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 217 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
45% better than 25%
0.80 better than 76%
87.9 better than 81%
1.12 better than 77%
57% of 359 duels better than 80%
40% of 53 situations better than 53%
Dust 254
56% better than 68%
0.79 better than 72%
86.3 better than 76%
1.13 better than 78%
57% of 206 duels better than 79%
24% of 33 situations better than 13%
Ancient37
57% better than 70%
0.81 better than 78%
84.2 better than 64%
1.11 better than 75%
62% of 162 duels better than 94%
41% of 17 situations better than 58%
Anubis27
48% better than 36%
0.78 better than 68%
84.9 better than 68%
1.10 better than 70%
52% of 95 duels right on the average
47% of 19 situations better than 71%
Cache6
50% -
0.83 -
90.0 -
1.11-
60% of 20 duels -
44% of 9 situations -
Nuke6
33% -
0.60 -
68.7 -
0.78-
33% of 21 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ressnichkaa plays

Across 217 matches ressnichkaa averages K/R 0.79 and ADR 85.9; the rating across the 207 rated matches is 1.11. Biggest strength: K/D at 1.15, better than 84% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 30%, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 52% headshots. The strongest map is Ancient with a 57% win rate in 37 matches. In 95 of 207 matches the rating was 1.10 or higher (46%), in 58 it was below 0.90. In 162 matches with detailed stats: 26 4Ks and 6 aces. Best month by rating: July 2026 at 1.19. ressnichkaa loses the most ELO on Mirage (−108 ELO, win rate 45%). Things go best on Ancient (+89 ELO, win rate 57%). Match no. 2 of the day goes best: 56% win rate, −1 ELO. Improved over the last three months: ELO +397. Got weaker: K/R −0.06, Rating −0.05, ADR −6.6. Unchanged in recent months: Headshots at 51%, Win rate at 49%. Last 30 days: 25 matches, win rate 40%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.