requiemares3

Turkey
On FACEIT since 2026 96 matches tracked 96 matches in 30 days
ELO ▲ 302
2,282
30-day peak: 2,282
Rank EU
#111,974
Turkey #2,892 in Turkey
Last updated:
Next update possible in 5m 30s

How does requiemares3 play?

Rating 1.06 K/R 0.73 ADR 76.9 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 96 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
AWPerClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,435 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 61%+10 pp · Ø 51% better than 97%

Clutch

Strength
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 93%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 34%+23 pp · Ø 11% better than 97%
K/D 1.13+0.10 · Ø 1.03 better than 79%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 50%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 18%
MVPs per match 2.0−0.3 · Ø 2.3 better than 14%
4Ks and aces 14x 4K, 1 ace in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 18%
Enemies flashed per round 0.41+0.12 · Ø 0.29 better than 81%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Cache
  2. Reached level 10 · Dust 2
  3. Highest rating in a match: 2.14 · Inferno
  4. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 256
70% better than 96%
0.78 better than 69%
81.0 better than 51%
1.13 better than 78%
68% of 211 duels better than 99%
46% of 46 situations better than 72%
Anubis16
50% better than 42%
0.60 better than 2%
69.1 better than 3%
0.85 better than 3%
46% of 54 duels better than 20%
45% of 11 situations better than 71%
Ancient8
38% -
0.69 -
70.3 -
1.00-
56% of 18 duels -
60% of 10 situations -
Inferno6
50% -
0.74 -
71.5 -
1.09-
50% of 24 duels -
33% of 3 situations -
Cache5
60% -
0.74 -
74.1 -
1.06-
69% of 16 duels -
75% of 4 situations -
Mirage4
50% -
0.60 -
68.9 -
0.80-
29% of 14 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How requiemares3 plays

Across 96 matches requiemares3 averages K/R 0.73, ADR 76.9 and a rating of 1.06. Biggest strength: Deaths per round at just 65% (lower is better), better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 3.0, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 45% headshots. The strongest map is Dust 2 with a 70% win rate in 56 matches. In 39 of 96 matches the rating was 1.10 or higher (41%), in 30 it was below 0.90. In 96 matches with detailed stats: 14 4Ks and 1 ace. Things go best on Dust 2 (+129 ELO, win rate 70%). Last 30 days: 96 matches, win rate 61%, net ELO +108.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.