regzadaxd

Brazil
On FACEIT since 2020 464 matches tracked 179 matches in 30 days
ELO ▼ 470
2,144
30-day peak: 2,614
Rank SA ▼ 3,248 places
#4,192
Brazil #2,589 in Brazil
30 days · prev. #944 · best #929
Last updated:

How does regzadaxd play?

Rating 0.95 (from 366 matches) K/R 0.68 ADR 77.0 from 464 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 464 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (412 matches).

2,001-2,249 ELO

Compared with 2,003 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 27%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 0.95−0.08 · Ø 1.03 better than 22%
Pistol kills per match 2.1
Knife kills 6 in 464 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 14%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 23%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 63x 4K, 1 ace in 412 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 76%
Utility damage per round 5.0+0.7 · Ø 4.3 better than 72%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 74%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.68, Rating at 0.95, ADR at 76.3, Win rate at 53%
▼ Got worse
ELO −148

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: July 2026 with 0.71. Last 3 months: 0.68 (at the start 0.69). Clearly below the average (0.74).

Patterns

From the last 464 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −139 ELO
84 matches · 48% win rate
On Mirage −77 ELO
153 matches · 55% win rate
On Mondays +7 ELO, win rate 42%

regzadaxd loses the most ELO on Ancient: −139 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Ancient
  2. Highest rating in a match: 2.26 · Mirage
  3. Recorded match no. 250 · Mirage
  4. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 464 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage153
55% better than 66%
0.67 better than 21%
74.7 better than 22%
0.94 better than 23%
46% of 645 duels better than 23%
40% of 73 situations better than 56%
Ancient84
48% better than 39%
0.69 better than 25%
76.9 better than 29%
0.94 better than 19%
47% of 374 duels better than 25%
11% of 46 situations better than 3%
Anubis81
59% better than 78%
0.68 better than 23%
79.9 better than 47%
0.98 better than 33%
50% of 366 duels better than 42%
53% of 34 situations better than 85%
Inferno69
54% better than 48%
0.75 better than 60%
83.4 better than 68%
1.06 better than 59%
51% of 309 duels better than 43%
23% of 22 situations better than 20%
Dust 250
54% better than 63%
0.64 better than 10%
71.6 better than 9%
0.91 better than 14%
48% of 219 duels better than 35%
25% of 28 situations better than 17%
Cache10
30% -
0.59 -
71.0 -
0.79-
36% of 45 duels -
67% of 3 situations -
Nuke9
56% -
0.67 -
75.0 -
0.93-
50% of 42 duels -
0% of 5 situations -
Vertigo8
50% -
0.62 -
80.9 -
0.83-
47% of 43 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How regzadaxd plays

Across 464 matches regzadaxd averages K/R 0.68 and ADR 77.0; the rating across the 366 rated matches is 0.95. Biggest strength: Utility hit rate at 39%, better than 76% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 49% headshots. The strongest map is Anubis with a 59% win rate in 81 matches. In 141 of 464 matches the rating was 1.10 or higher (30%), in 207 it was below 0.90. In 412 matches with detailed stats: 63 4Ks and 1 ace. Best month by rating: October 2026 at 0.96. regzadaxd loses the most ELO on Ancient (−139 ELO, win rate 48%). Things go best on Inferno (+138 ELO, win rate 54%). Match no. 2 of the day goes best: 60% win rate, +120 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: ELO −148. Unchanged in recent months: K/R at 0.68, Rating at 0.95, ADR at 76.3, Win rate at 53%. Last 30 days: 179 matches, win rate 47%, net ELO −330.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.