regy777

South Korea
On FACEIT since 2024 233 matches tracked
Last updated:

How does regy777 play?

Rating 0.99 K/R 0.72 ADR 78.9 from 233 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 233 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 8% good 1.10 to 1.29 21% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 23%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (165 matches).

Level 9

Compared with 1,636 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 55%+4 pp · Ø 51% better than 84%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 57%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (48%).

Headshot rate 51%+3 pp · Ø 48% better than 67%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 0.97−0.04 · Ø 1.01 better than 33%
Pistol kills per match 2.8
Knife kills 3 in 233 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.0% of rounds and so just below the average (13.3%).

2K rounds 13.0%−0.3 pp · Ø 13.3% better than 43%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 47%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 21x 4K, 2 aces in 165 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 3%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 34%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp
= Stayed the same
ADR at 76.2, ELO at 1,957
▼ Got worse
K/R −0.04, Rating −0.05, Win rate −6 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: July 2026 with 0.74. Last 3 months: 0.69 (at the start 0.73). Slightly below the average (0.73).

Patterns

From the last 233 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −113 ELO
73 matches · 52% win rate
On Dust 2 −77 ELO
55 matches · 44% win rate
In match 4 of the day −54 ELO
28 matches · 32% win rate

regy777 loses the most ELO on Mirage: −113 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 2.19 · Anubis
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 233 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
52% better than 55%
0.72 better than 44%
79.1 better than 44%
0.98 better than 38%
55% of 345 duels better than 75%
35% of 31 situations better than 44%
Dust 255
44% better than 27%
0.72 better than 44%
81.3 better than 56%
1.01 better than 45%
57% of 218 duels better than 82%
35% of 26 situations better than 42%
Ancient44
52% better than 52%
0.74 better than 53%
79.4 better than 42%
0.98 better than 37%
58% of 225 duels better than 85%
21% of 14 situations better than 13%
Anubis37
51% better than 53%
0.72 better than 44%
79.4 better than 42%
1.01 better than 46%
56% of 172 duels better than 76%
57% of 23 situations better than 90%
Inferno14
50% -
0.70 -
72.1 -
0.96-
50% of 52 duels -
33% of 6 situations -
Nuke7
43% -
0.72 -
75.5 -
0.94-
62% of 34 duels -
0% of 3 situations -
Cache3
67% -
0.58 -
61.7 -
0.81-
27% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How regy777 plays

Across 233 matches regy777 averages K/R 0.72, ADR 78.9 and a rating of 0.99. Biggest strength: Opening duels won at 55%, better than 84% of level 9 players. Most room to improve: Utility hit rate at 25%, better than only 3% of level 9 players. Averages 15.9 kills per match with 51% headshots. The strongest map is Ancient with a 52% win rate in 44 matches. In 78 of 233 matches the rating was 1.10 or higher (33%), in 92 it was below 0.90. In 165 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: October 2026 at 1.02. regy777 loses the most ELO on Mirage (−113 ELO, win rate 52%). Things go best on Ancient (+2 ELO, win rate 52%). Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.04, Rating −0.05, Win rate −6 pp. Unchanged in recent months: ADR at 76.2, ELO at 1,957. Last 30 days: 5 matches, win rate 40%, net ELO −55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.