rareday

Finland
On FACEIT since 2016 277 matches tracked 256 matches in 30 days
ELO ▲ 264
3,428
30-day peak: 3,428
Rank EU ▲ 2,012 places
#1,632
Finland #38 in Finland
30 days · prev. #3,644 · best #1,632
Last updated:
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How does rareday play?

Rating 1.13 K/R 0.84 ADR 91.0 from 277 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 277 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 25% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 10% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
EntryMulti-killsDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,387 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 20% of rounds and so well above the average (11%).

Rounds with first kill 20%+9 pp · Ø 11% better than 99%
Opening duels won 54%+2 pp · Ø 52% better than 62%

Clutch

Weakness
Last one alive

0.8 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 27%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 19%
Clutch kills per match 0.8−0.8 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so just above the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 18%+6 pp · Ø 12% better than 79%
K/D 1.08+0.03 · Ø 1.05 better than 49%
Pistol kills per match 2.9
Zeus kills3 in 277 matches
Knife kills 3 in 277 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.2%).

2K rounds 15.3%+1.8 pp · Ø 13.5% better than 81%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 89%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 76x 4K, 9 aces in 277 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 2.3−1.6 · Ø 3.9 better than 7%
Enemies flashed per round 0.14−0.18 · Ø 0.32 better than 5%
Deaths per round 78%+7 pp · Ø 71% better than 1%

Patterns

From the last 277 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +13 ELO, win rate 45%
On Wednesdays +120 ELO, win rate 46%

No clear pattern

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 7 wins in a row · Anubis
  4. Highest rating in a match: 2.29 · Mirage

Maps in detail

from the last 277 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage149
59% better than 69%
0.87 better than 89%
92.7 better than 90%
1.17 better than 80%
56% of 1,168 duels better than 70%
38% of 39 situations better than 47%
Ancient41
56% better than 53%
0.80 better than 70%
86.7 better than 71%
1.05 better than 46%
54% of 276 duels better than 60%
29% of 14 situations better than 24%
Anubis29
48% better than 26%
0.90 better than 95%
98.2 better than 97%
1.22 better than 89%
55% of 231 duels better than 65%
40% of 10 situations better than 54%
Dust 223
30% better than 1%
0.80 better than 69%
88.1 better than 76%
1.06 better than 45%
52% of 184 duels better than 47%
50% of 4 situations better than 78%
Cache16
44% better than 7%
0.80 better than 54%
87.1 better than 60%
1.06 better than 32%
44% of 118 duels better than 7%
0% of 3 situations better than 2%
Nuke15
27% better than 1%
0.68 better than 14%
76.9 better than 22%
0.87 better than 2%
48% of 108 duels better than 23%
25% of 4 situations better than 18%
Inferno3
100% -
0.99 -
107.8 -
1.29-
59% of 39 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How rareday plays

Across 277 matches rareday averages K/R 0.84, ADR 91.0 and a rating of 1.13. Biggest strength: Rounds with first kill at 20%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 78%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 18.0 kills per match with 53% headshots. The strongest map is Mirage with a 59% win rate in 149 matches. In 137 of 277 matches the rating was 1.10 or higher (49%), in 88 it was below 0.90. In 277 matches with detailed stats: 76 4Ks and 9 aces. Things go best on Mirage (+199 ELO, win rate 59%). Match no. 1 of the day goes best: 61% win rate, +93 ELO. Last 30 days: 256 matches, win rate 52%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.