ramz_esq

Russia
106 matches tracked 86 matches in 30 days
Last updated:

How does ramz_esq play?

Rating 1.05 K/R 0.76 ADR 82.1 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64% on level 9
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 106 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 21% normal 0.90 to 1.09 18% weak 0.75 to 0.89 22% very weak below 0.75 16%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 11%+1 pp better than 64%
Opening duels won 57%+7 pp better than 93%

Clutch

Average
Last one alive
Clutch 1v1 won 39%0 pp level
Clutch 1v2 won 26%+5 pp better than 80%
Clutch kills per match 1.8+0.2 better than 69%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+4 pp better than 72%
AWP share of kills 15%+4 pp better than 73%
K/D 1.03+0.03 better than 57%
Pistol kills per match 3.0
Knife kills 2 in 106 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.2%+1.1 pp better than 74%
Rounds with 3K 4.4%+0.5 pp better than 69%
MVPs per match 2.5+0.2 better than 76%
4Ks and aces 27x 4K, 1 ace in 106 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 35%
Utility damage per round 3.3−1.0 better than 27%
Enemies flashed per round 0.280.00 level
Rounds with a death 73%+1 pp better than 41%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78.

Patterns

From the last 106 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −112 ELO
29 matches · 48% wins

ramz_esq loses the most ELO on Dust 2: −112 ELO, 48% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Dust 2
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 1.89 · Dust 2

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
48% better than 39%
0.77 better than 70%
82.0 better than 60%
1.07 better than 66%
54% of 125 duels better than 69%
40% of 20 situations better than 55%
Mirage25
48% better than 42%
0.72 better than 44%
79.0 better than 45%
0.97 better than 34%
51% of 122 duels level
24% of 17 situations better than 14%
Anubis16
56% better than 68%
0.78 better than 75%
82.5 better than 62%
1.12 better than 85%
53% of 68 duels better than 66%
63% of 8 situations better than 95%
Ancient15
33% better than 7%
0.76 better than 63%
83.7 better than 65%
1.07 better than 72%
65% of 79 duels better than 99%
46% of 13 situations better than 70%
Nuke14
50% -
0.80 -
85.3 -
1.10-
66% of 58 duels -
40% of 5 situations -
Inferno6
67% -
0.70 -
82.1 -
1.01-
59% of 22 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ramz_esq plays

Across 106 matches ramz_esq averages K/R 0.76, ADR 82.1 and a rating of 1.05. Biggest strength: Opening duels won at 57%. That is better than 93% of players on level 9. On average 16.8 kills per match, 52% of them headshots. The strongest map is Anubis with a 56% win rate in 16 matches. In 47 of 106 matches the rating was 1.10 or higher (44%), in 40 it was below 0.90. In 106 matches with detailed stats: 27 4Ks and 1 aces. Best month by rating: October 2026 at 1.08. ramz_esq loses the most ELO on Dust 2 (−112 ELO, win rate 48%). Things go best on Mirage (+2 ELO, win rate 48%). Last 30 days: 86 matches, win rate 47%, ELO balance −156.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.