rallyruben

Sweden
On FACEIT since 2014 305 matches tracked 153 matches in 30 days
ELO ▲ 230
3,107
30-day peak: 3,246
Rank EU ▲ 2,430 places
#4,904 #154 in SE
30 days · before #7,334 · best #4,852
Last updated:

How does rallyruben play?

Rating 1.13 (from 168 matches) K/R 0.83 ADR 90.2 from 305 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83% on level 10
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 71%
Rating spread from 168 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 12%
Player type
Deals serious damage
More damage per round than the level 10 average.
Damage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (261 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 53%+2 pp better than 64%

Clutch

Average
Last one alive
Clutch 1v1 won 39%0 pp level
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 1.8+0.2 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%−2 pp better than 40%
AWP share of kills 6%−5 pp better than 36%
K/D 1.20+0.17 better than 90%
Pistol kills per match 3.1
Knife kills 7 in 305 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.4%+2.1 pp better than 89%
Rounds with 3K 4.8%+0.7 pp better than 76%
MVPs per match 2.8+0.5 better than 89%
4Ks and aces 44x 4K, 9 aces in 261 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 6.2+2.1 better than 91%
Enemies flashed per round 0.50+0.20 better than 92%
Rounds with a death 69%−2 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +69
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.13, ADR −11.8, Headshots −7 pp, Win rate −15 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.95. Last 3 months: 0.82 (at the start 0.95).

Patterns

From the last 305 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −160 ELO
78 matches · 47% wins
In match 4 of the day −92 ELO
37 matches · 41% wins
Between 12:00 and 18:00 +56 ELO, win rate 48%
On Saturdays −293 ELO, win rate 47%

rallyruben loses the most ELO on Mirage: −160 ELO, 47% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Ancient
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 36 · Nuke

Maps in detail

from the last 305 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
47% better than 31%
0.78 better than 67%
84.7 better than 69%
1.09 better than 66%
50% of 303 duels better than 41%
33% of 52 situations better than 35%
Dust 271
46% better than 28%
0.84 better than 88%
89.8 better than 86%
1.12 better than 74%
54% of 298 duels better than 65%
34% of 53 situations better than 41%
Ancient54
57% better than 67%
0.88 better than 95%
98.5 better than 98%
1.16 better than 84%
61% of 190 duels better than 93%
38% of 26 situations better than 54%
Nuke40
60% better than 63%
0.85 better than 82%
93.5 better than 85%
1.17-
51% of 179 duels better than 36%
56% of 18 situations better than 83%
Inferno29
66% better than 82%
0.87 better than 90%
94.9 better than 95%
1.25 better than 96%
64% of 129 duels better than 94%
46% of 26 situations better than 66%
Anubis26
65% better than 88%
0.75 better than 55%
82.0 better than 56%
1.06 better than 57%
55% of 106 duels better than 70%
42% of 19 situations better than 59%
Cache7
57% -
0.77 -
82.1 -
0.99-
54% of 28 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rallyruben plays

Across 305 matches rallyruben averages K/R 0.83 and ADR 90.2; the rating across the 168 rated matches is 1.13. Biggest strength: Damage per round (ADR) at 90.2. That is better than 91% of players on level 10. On average 18.2 kills per match, 49% of them headshots. The strongest map is Inferno with a 66% win rate in 29 matches. In 78 of 168 matches the rating was 1.10 or higher (46%), in 49 it was below 0.90. In 261 matches with detailed stats: 44 4Ks and 9 aces. Best month by rating: September 2026 at 1.17. rallyruben loses the most ELO on Mirage (−160 ELO, win rate 47%). Things go best on Inferno (+127 ELO, win rate 66%). Improved over the last three months: ELO +69. Got weaker: K/R −0.13, ADR −11.8, Headshots −7 pp, Win rate −15 pp. Last 30 days: 153 matches, win rate 53%, ELO balance +53.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.