rageful

Russia
On FACEIT since 2018 428 matches tracked 286 matches in 30 days
ELO ▲ 566
3,600
30-day peak: 3,600
Rank EU ▲ 1,468 places
#627
#193 in RU
30 days · before #2,095 · best #534
Last updated:

How does rageful play?

Rating 1.09 (from 378 matches) K/R 0.79 ADR 87.5 from 428 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70% on level 10
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 71%
Rating spread from 378 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 17%
Player type
Hits the head
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (378 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 51%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 33%−7 pp better than 22%
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 1.8+0.2 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 59%+8 pp better than 91%
AWP share of kills 1%−10 pp better than 6%
K/D 1.11+0.07 better than 74%
Pistol kills per match 3.3
Knife kills 9 in 428 matches

Impact

Average
Damage and big rounds
Rounds with 2K 15.3%+1.9 pp better than 88%
Rounds with 3K 4.3%+0.2 pp better than 59%
MVPs per match 2.40.0 level
4Ks and aces 65x 4K, 9 aces in 378 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 46%
Utility damage per round 3.9−0.2 better than 46%
Enemies flashed per round 0.15−0.15 better than 12%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +4 pp, ELO +640
= Stayed the same
K/R at 0.79, ADR at 87.5, Headshots at 59%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Feb to Jun 2026.

Kills per round (K/R)

0.76
FebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.79 (at the start 0.80).

Patterns

From the last 428 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day −151 ELO
33 matches · 48% wins
On Mirage −145 ELO
165 matches · 54% wins
On Saturdays −59 ELO, win rate 43%

rageful loses the most ELO in match 3 of the day: −151 ELO, 48% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.42 · Ancient
  2. Most kills in a match: 47 · Dust 2
  3. Recorded match no. 250 · Anubis
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 428 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage165
54% better than 58%
0.78 better than 67%
87.5 better than 80%
1.08 better than 63%
49% of 571 duels better than 35%
28% of 98 situations better than 20%
Dust 2109
47% better than 32%
0.80 better than 77%
88.2 better than 81%
1.09 better than 65%
51% of 443 duels level
29% of 62 situations better than 24%
Anubis66
56% better than 63%
0.79 better than 73%
86.3 better than 76%
1.12 better than 75%
54% of 276 duels better than 65%
48% of 44 situations better than 72%
Nuke43
60% better than 63%
0.77 better than 51%
85.8 better than 65%
1.04-
51% of 153 duels better than 36%
35% of 20 situations better than 42%
Ancient35
54% better than 56%
0.81 better than 78%
87.9 better than 80%
1.13 better than 76%
56% of 131 duels better than 76%
33% of 18 situations better than 40%
Cache7
43% -
0.81 -
91.0 -
1.08-
47% of 30 duels -
25% of 4 situations -
Inferno3
100% -
0.90 -
101.6 -
1.16-
67% of 3 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rageful plays

Across 428 matches rageful averages K/R 0.79 and ADR 87.5; the rating across the 378 rated matches is 1.09. Biggest strength: Headshot rate at 59%. That is better than 91% of players on level 10. Most room to improve: Clutch 1v1 won at 33%. That is better than only 22% of players on level 10. On average 17.1 kills per match, 59% of them headshots. The strongest map is Nuke with a 60% win rate in 43 matches. In 187 of 378 matches the rating was 1.10 or higher (49%), in 109 it was below 0.90. In 378 matches with detailed stats: 65 4Ks and 9 aces. Best month by rating: September 2026 at 1.14. rageful loses the most ELO in match 3 of the day (−151 ELO, win rate 48%). Things go best on Anubis (+238 ELO, win rate 56%). Improved over the last three months: Win rate +4 pp, ELO +640. Unchanged in recent months: K/R at 0.79, ADR at 87.5, Headshots at 59%. Last 30 days: 286 matches, win rate 53%, ELO balance +7.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.