rafix

Luxembourg
On FACEIT since 2023 107 matches tracked 39 matches in 30 days
ELO ▲ 171
3,008
30-day peak: 3,008
Rank EU ▼ 1,168 places
#8,631
Luxembourg #7 in Luxembourg
30 days · prev. #7,463 · best #7,463
Last updated:

How does rafix play?

Rating 1.43 K/R 0.99 ADR 102.0 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.43
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.49 ConsistencyShare of matches with a rating of 0.90 or higher. 89%
Rating distribution from 107 matches
outstanding 1.80 and up 18% strong 1.30 to 1.79 37% good 1.10 to 1.29 23% normal 0.90 to 1.09 10% weak 0.75 to 0.89 9% very weak below 0.75 2%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,458 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (52%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 62%+10 pp · Ø 52% better than 96%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 32%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 15%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

1.52 K/D and so well above the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 21%+9 pp · Ø 12% better than 83%
K/D 1.52+0.47 · Ø 1.05 better than 99%
Pistol kills per match 4.0
Knife kills 2 in 107 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 8.1% of rounds and so well above the average (4.2%).

2K rounds 17.8%+4.4 pp · Ø 13.4% better than 99%
3K rounds 8.1%+3.9 pp · Ø 4.2% better than 99%
MVPs per match 3.5+1.2 · Ø 2.3 better than 99%
4Ks and aces 41x 4K, 3 aces in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.7−0.2 · Ø 3.9 better than 46%
Enemies flashed per round 0.26−0.06 · Ø 0.32 better than 32%
Deaths per round 65%−6 pp · Ø 71% better than 94%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +4 pp, ELO +675
= Stayed the same
Win rate at 69%
▼ Got worse
K/R −0.25, Rating −0.37, ADR −24.1, First kills −12 pp, Clutch 1v1 −18 pp

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.94
JunJulAugSepOctNov

Best month: August 2026 with 1.19. Last 3 months: 0.94 (at the start 1.19). Well above the average (0.74).

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Longest win streak: 9 wins in a row · Anubis
  3. Highest rating in a match: 3.24 · Mirage
  4. Most kills in a match: 46 · Mirage

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
73% better than 98%
1.04 better than 99%
107.3 better than 99%
1.50 better than 99%
66% of 231 duels better than 98%
40% of 30 situations better than 55%
Dust 220
55% right on the average
0.92 better than 95%
97.6 better than 96%
1.35 better than 97%
64% of 90 duels better than 94%
50% of 10 situations better than 78%
Anubis18
67% better than 86%
0.96 better than 98%
100.1 better than 98%
1.35 better than 98%
58% of 113 duels better than 79%
27% of 11 situations better than 23%
Ancient10
90% -
0.85 -
84.5 -
1.25-
53% of 55 duels -
20% of 5 situations -
Cache5
40% -
1.07 -
111.6 -
1.51-
68% of 38 duels -
20% of 5 situations -
Nuke5
80% -
1.12 -
107.3 -
1.64-
54% of 28 duels -
43% of 7 situations -
Inferno4
75% -
0.98 -
99.8 -
1.39-
56% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rafix plays

Across 107 matches rafix averages K/R 0.99, ADR 102.0 and a rating of 1.43. Biggest strength: Rating at 1.43, better than 99% of level 10 · 3,000-3,499 ELO players. Averages 21.7 kills per match with 53% headshots. The strongest map is Ancient with a 90% win rate in 10 matches. In 84 of 107 matches the rating was 1.10 or higher (79%), in 12 it was below 0.90. In 107 matches with detailed stats: 41 4Ks and 3 aces. Best month by rating: August 2026 at 1.72. Things go best on Mirage (+25 ELO, win rate 73%). Match no. 2 of the day goes best: 78% win rate. Improved over the last three months: Headshots +4 pp, ELO +675. Got weaker: K/R −0.25, Rating −0.37, ADR −24.1, First kills −12 pp, Clutch 1v1 −18 pp. Unchanged in recent months: Win rate at 69%. Last 30 days: 39 matches, win rate 67%, net ELO +100.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.