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r9800x3d

Ukraine
On FACEIT since 2024 180 matches tracked 127 matches in 30 days
ELO ▲ 528
2,578
30-day peak: 2,789
Rank EU
#43,770
Ukraine #1,884 in Ukraine
Last updated:

How does r9800x3d play?

Rating 1.11 (from 130 matches) K/R 0.80 ADR 88.9 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 130 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 29% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 53%+1 pp · Ø 52% better than 58%

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 81%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.05).

Headshot rate 50%−1 pp · Ø 51% better than 45%
AWP share of kills 18%+6 pp · Ø 12% better than 80%
K/D 1.10+0.05 · Ø 1.05 better than 64%
Pistol kills per match 3.3
Knife kills 6 in 180 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.2%).

2K rounds 14.7%+1.1 pp · Ø 13.6% better than 73%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 76%
MVPs per match 2.5+0.1 · Ø 2.4 better than 63%
4Ks and aces 27x 4K, 1 ace in 130 matches

Utility and deaths

Average
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 72%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 62%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp, Win rate +11 pp, ELO +401
= Stayed the same
K/R at 0.80, ADR at 89.6
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with Mar 2026.

Kills per round (K/R)

0.76
MarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.86. Last 3 months: 0.80 (at the start 0.78). Clearly above the average (0.75).

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +2 ELO
23 matches · 43% win rate
Between 0:00 and 6:00 −202 ELO, win rate 42%

r9800x3d loses the most ELO in match 2 of the day: +2 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Recorded match no. 100 · Anubis
  3. Most kills in a match: 46 · Dust 2
  4. Highest rating in a match: 2.27 · Inferno

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
51% better than 44%
0.79 better than 68%
88.9 better than 81%
1.12 better than 71%
62% of 151 duels better than 93%
33% of 21 situations better than 35%
Anubis40
55% better than 55%
0.75 right on the average
83.8 better than 59%
1.06 right on the average
56% of 135 duels better than 70%
57% of 14 situations better than 87%
Ancient39
59% better than 69%
0.86 better than 88%
93.7 better than 91%
1.19 better than 86%
51% of 156 duels better than 44%
61% of 18 situations better than 94%
Mirage21
52% right on the average
0.75 right on the average
84.5 better than 63%
1.04 better than 47%
40% of 88 duels better than 4%
40% of 5 situations better than 55%
Inferno18
72% better than 95%
0.86 better than 83%
95.1 better than 90%
1.21 better than 78%
56% of 86 duels better than 60%
20% of 5 situations better than 14%
Cache12
50% -
0.78 -
87.4 -
1.06-
54% of 56 duels -
60% of 5 situations -
Nuke5
60% -
0.76 -
87.7 -
1.09-
39% of 23 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How r9800x3d plays

Across 180 matches r9800x3d averages K/R 0.80 and ADR 88.9; the rating across the 130 rated matches is 1.11. Biggest strength: Damage per round (ADR) at 88.9, better than 84% of level 10 · 2,500-2,749 ELO players. Averages 17.5 kills per match with 50% headshots. The strongest map is Inferno with a 72% win rate in 18 matches. In 60 of 130 matches the rating was 1.10 or higher (46%), in 35 it was below 0.90. In 130 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: October 2026 at 1.20. r9800x3d loses the most ELO in match 2 of the day (+2 ELO, win rate 43%). Things go best on Dust 2 (+77 ELO, win rate 51%). Match no. 1 of the day goes best: 62% win rate, +1 ELO. Improved over the last three months: Headshots +2 pp, Win rate +11 pp, ELO +401. Unchanged in recent months: K/R at 0.80, ADR at 89.6. Last 30 days: 127 matches, win rate 59%, net ELO +153.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.