r1p1x

Germany
On FACEIT since 2023 109 matches tracked 23 matches in 30 days
Last updated:

How does r1p1x play?

Rating 1.04 K/R 0.71 ADR 76.0 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 109 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. Higher headshot rate than the level 7 average.
ClutcherHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).

Level 7

Compared with 1,064 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 10%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 62%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (46%).

Headshot rate 56%+10 pp · Ø 46% better than 93%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.07+0.07 · Ø 1.00 better than 80%
Pistol kills per match 3.1
Knife kills 11 in 109 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.1%−0.1 pp · Ø 13.2% better than 53%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 56%
MVPs per match 2.6+0.3 · Ø 2.3 better than 88%
4Ks and aces 13x 4K, 2 aces in 103 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 27%
Utility damage per round 6.7+2.6 · Ø 4.1 better than 93%
Enemies flashed per round 0.53+0.26 · Ø 0.27 better than 96%
Deaths per round 66%−6 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.71, Rating at 1.04, ADR at 75.3
▼ Got worse
Win rate −12 pp, ELO −162

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: July 2026 with 0.81. Last 3 months: 0.71 (at the start 0.70). Just below the average (0.72).

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −56 ELO
21 matches · 43% win rate
On Inferno −29 ELO
27 matches · 52% win rate

r1p1x loses the most ELO on Anubis: −56 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Inferno
  2. Highest rating in a match: 2.01 · Anubis
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno27
52% better than 44%
0.68 better than 36%
77.5 better than 47%
1.01 better than 54%
50% of 101 duels better than 45%
50% of 20 situations better than 77%
Anubis21
43% better than 26%
0.76 better than 68%
81.7 better than 62%
1.12 better than 86%
49% of 53 duels better than 38%
23% of 22 situations better than 13%
Dust 218
44% better than 27%
0.77 better than 73%
78.2 better than 45%
1.10 better than 79%
55% of 66 duels better than 77%
47% of 19 situations better than 74%
Mirage18
44% better than 29%
0.70 better than 38%
73.4 better than 19%
1.05 better than 66%
54% of 70 duels better than 71%
44% of 16 situations better than 68%
Ancient16
50% better than 47%
0.65 better than 12%
69.7 better than 6%
0.97 better than 37%
41% of 29 duels better than 7%
30% of 10 situations better than 34%
Nuke5
20% -
0.65 -
69.0 -
0.95-
40% of 20 duels -
50% of 2 situations -
Cache3
0% -
0.63 -
71.9 -
0.91-
60% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How r1p1x plays

Across 109 matches r1p1x averages K/R 0.71, ADR 76.0 and a rating of 1.04. Biggest strength: Deaths per round at just 66% (lower is better), better than 98% of level 7 players. Most room to improve: Rounds with first kill at 7%, better than only 10% of level 7 players. Averages 16.3 kills per match with 56% headshots. The strongest map is Inferno with a 52% win rate in 27 matches. In 46 of 109 matches the rating was 1.10 or higher (42%), in 38 it was below 0.90. In 103 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: July 2026 at 1.14. r1p1x loses the most ELO on Anubis (−56 ELO, win rate 43%). Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −12 pp, ELO −162. Unchanged in recent months: K/R at 0.71, Rating at 1.04, ADR at 75.3. Last 30 days: 23 matches, win rate 43%, net ELO −72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.