qwuiwe777

Russia
118 matches tracked
Last updated:

How does qwuiwe777 play?

Rating 0.99 K/R 0.74 ADR 81.9 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 118 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 5 about average weaker than most
Level 5

Compared with 664 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 13%
Opening duels won 52%+2 pp · Ø 50% better than 80%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 94%
Clutch 1v2 won 16%−4 pp · Ø 20% better than 22%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (44%).

Headshot rate 38%−6 pp · Ø 44% better than 19%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 0.99+0.01 · Ø 0.98 better than 69%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so well above the average (12.8%).

2K rounds 15.0%+2.2 pp · Ø 12.8% better than 96%
3K rounds 3.4%−0.3 pp · Ø 3.7% better than 43%
MVPs per match 2.0−0.1 · Ø 2.1 better than 39%
4Ks and aces 15x 4K, 1 ace in 118 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.5 utility damage per round and so well below the average (3.9).

Utility hit rate 17%−18 pp · Ø 35% better than 1%
Utility damage per round 0.5−3.4 · Ø 3.9 better than 1%
Enemies flashed per round 0.09−0.15 · Ø 0.24 better than 8%
Deaths per round 75%+2 pp · Ø 73% better than 33%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.04, Rating +0.05, Win rate +9 pp, ELO +147, Clutch 1v1 +17 pp
= Stayed the same
ADR at 82.5, First kills at 7%
▼ Got worse
Headshots −2 pp

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: September 2026 with 0.77. Last 3 months: 0.76 (at the start 0.72). Clearly above the average (0.71).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −3 ELO
32 matches · 47% win rate
In match 1 of the day +10 ELO
22 matches · 36% win rate
In match 2 of the day +28 ELO
20 matches · 45% win rate

qwuiwe777 loses the most ELO on Mirage: −3 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Nuke
  2. Highest rating in a match: 2.14 · Nuke
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
47% better than 38%
0.72 better than 60%
81.1 better than 71%
0.96 better than 44%
51% of 94 duels better than 63%
50% of 12 situations better than 84%
Dust 231
42% better than 24%
0.78 better than 85%
83.1 better than 79%
1.03 better than 71%
59% of 94 duels better than 92%
53% of 15 situations better than 86%
Anubis16
63% better than 89%
0.71 right on the average
83.0 better than 73%
0.94 better than 36%
59% of 51 duels better than 90%
38% of 13 situations right on the average
Nuke15
53% better than 44%
0.79 better than 81%
83.8 better than 78%
1.05 better than 72%
58% of 26 duels better than 86%
60% of 10 situations better than 93%
Ancient14
43% -
0.75 -
82.9 -
1.00-
37% of 41 duels -
54% of 13 situations -
Inferno8
63% -
0.69 -
77.3 -
0.98-
31% of 13 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How qwuiwe777 plays

Across 118 matches qwuiwe777 averages K/R 0.74, ADR 81.9 and a rating of 0.99. Biggest strength: Clutch 1v1 won at 49%, better than 94% of level 5 players. Most room to improve: Utility hit rate at 17%, better than only 1% of level 5 players. Averages 16.2 kills per match with 38% headshots. The strongest map is Anubis with a 63% win rate in 16 matches. In 39 of 118 matches the rating was 1.10 or higher (33%), in 47 it was below 0.90. In 118 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: September 2026 at 1.03. qwuiwe777 loses the most ELO on Mirage (−3 ELO, win rate 47%). Things go best on Dust 2 (+94 ELO, win rate 42%). Improved over the last three months: K/R +0.04, Rating +0.05, Win rate +9 pp, ELO +147, Clutch 1v1 +17 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: ADR at 82.5, First kills at 7%. Last 30 days: 7 matches, win rate 43%, net ELO −11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.