qwezxcasd123

China
137 matches tracked
Last updated:

How does qwezxcasd123 play?

Rating 1.00 K/R 0.73 ADR 83.0 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 137 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 34% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average. Higher headshot rate than the level 7 average.
Multi-killsEntryHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

Level 7

Compared with 972 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 47%−3 pp · Ø 50% better than 26%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 52%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 92%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (46%).

Headshot rate 54%+8 pp · Ø 46% better than 88%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 0.96−0.04 · Ø 1.00 better than 40%
Pistol kills per match 2.7
Knife kills 3 in 137 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (3.9%).

2K rounds 13.6%+0.5 pp · Ø 13.1% better than 66%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 84%
MVPs per match 2.4+0.2 · Ø 2.2 better than 77%
4Ks and aces 22x 4K, 3 aces in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.26).

Utility hit rate 31%−4 pp · Ø 35% better than 26%
Utility damage per round 4.9+0.8 · Ø 4.1 better than 73%
Enemies flashed per round 0.41+0.15 · Ø 0.26 better than 84%
Deaths per round 76%+3 pp · Ø 73% better than 16%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.05, Rating +0.09, Headshots +4 pp, ELO +116
= Stayed the same
ADR at 83.9, Win rate at 47%
▼ Got worse
Nothing clear

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Last 3 months: 0.75 (at the start 0.70). Slightly above the average (0.72).

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −83 ELO
42 matches · 55% win rate
On Dust 2 −46 ELO
24 matches · 50% win rate
Between 0:00 and 6:00 −26 ELO, win rate 25%

qwezxcasd123 loses the most ELO on Mirage: −83 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Anubis
  2. Highest rating in a match: 2.18 · Anubis
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
55% better than 68%
0.74 better than 60%
84.0 better than 74%
1.01 better than 55%
46% of 247 duels better than 27%
42% of 24 situations better than 66%
Ancient27
41% better than 23%
0.77 better than 76%
85.5 better than 79%
1.05 better than 74%
48% of 162 duels better than 40%
29% of 14 situations better than 27%
Dust 224
50% right on the average
0.71 better than 47%
81.0 better than 61%
0.96 better than 37%
45% of 139 duels better than 23%
45% of 11 situations better than 71%
Anubis16
38% better than 10%
0.74 better than 64%
83.9 better than 78%
1.03 better than 66%
52% of 98 duels better than 60%
43% of 7 situations better than 61%
Inferno10
60% -
0.63 -
71.7 -
0.88-
45% of 66 duels -
0% of 3 situations -
Cache8
38% -
0.85 -
88.8 -
1.18-
55% of 38 duels -
67% of 6 situations -
Nuke8
50% -
0.68 -
83.8 -
0.90-
58% of 40 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How qwezxcasd123 plays

Across 137 matches qwezxcasd123 averages K/R 0.73, ADR 83.0 and a rating of 1.00. Biggest strength: Headshot rate at 54%, better than 88% of level 7 players. Most room to improve: Deaths per round at 76%, better than only 16% of level 7 players. Averages 16.4 kills per match with 54% headshots. The strongest map is Inferno with a 60% win rate in 10 matches. In 44 of 137 matches the rating was 1.10 or higher (32%), in 46 it was below 0.90. In 72 matches with detailed stats: 22 4Ks and 3 aces. qwezxcasd123 loses the most ELO on Mirage (−83 ELO, win rate 55%). Things go best in match 1 of the day (−26 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate, −26 ELO. Improved over the last three months: K/R +0.05, Rating +0.09, Headshots +4 pp, ELO +116. Unchanged in recent months: ADR at 83.9, Win rate at 47%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.