qubann

Poland
On FACEIT since 2025 187 matches tracked 68 matches in 30 days
Last updated:

How does qubann play?

Rating 1.25 K/R 0.91 ADR 98.5 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.25
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 187 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 30% good 1.10 to 1.29 25% normal 0.90 to 1.09 18% weak 0.75 to 0.89 7% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More damage per round than the level 9 average.
Multi-killsDamage
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).

Level 9

Compared with 1,739 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 59%+9 pp · Ø 50% better than 97%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 89%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.27 K/D and so well above the average (1.01).

Headshot rate 37%−11 pp · Ø 48% better than 4%
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 1.27+0.26 · Ø 1.01 better than 98%
Pistol kills per match 3.0
Knife kills 3 in 187 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.2% of rounds and so well above the average (13.2%).

2K rounds 17.2%+4.0 pp · Ø 13.2% better than 99%
3K rounds 5.2%+1.3 pp · Ø 3.9% better than 90%
MVPs per match 2.6+0.3 · Ø 2.3 better than 85%
4Ks and aces 45x 4K, 5 aces in 146 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 5.3+0.9 · Ø 4.4 better than 80%
Enemies flashed per round 0.42+0.14 · Ø 0.28 better than 83%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Win rate at 50%, ELO at 2,017
▼ Got worse
K/R −0.04, Rating −0.06, ADR −4.4, Headshots −7 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.92
JunJulAugSepOctNov

Best month: July 2026 with 0.96. Last 3 months: 0.89 (at the start 0.93). Well above the average (0.73).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −18 ELO
31 matches · 32% win rate
On Cache −9 ELO
22 matches · 41% win rate
Between 0:00 and 6:00 −4 ELO, win rate 35%

qubann loses the most ELO in match 3 of the day: −18 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Ancient
  2. Longest win streak: 6 wins in a row · Anubis
  3. Recorded match no. 100 · Mirage
  4. Highest rating in a match: 2.21 · Ancient
  5. Reached level 10 · Cache

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient50
56% better than 63%
0.96 better than 99%
105.4 better than 99%
1.33 better than 99%
63% of 210 duels better than 96%
38% of 29 situations right on the average
Anubis42
62% better than 83%
0.93 better than 99%
100.4 better than 99%
1.27 better than 99%
63% of 167 duels better than 97%
68% of 19 situations better than 96%
Dust 234
32% better than 5%
0.83 better than 90%
92.4 better than 94%
1.13 better than 84%
51% of 135 duels better than 56%
36% of 25 situations better than 47%
Cache22
41% -
1.01 -
102.6 -
1.42-
60% of 94 duels -
50% of 8 situations -
Nuke12
50% -
0.86 -
92.4 -
1.13-
56% of 55 duels -
45% of 11 situations -
Vertigo10
60% -
0.90 -
93.8 -
1.24-
65% of 40 duels -
38% of 8 situations -
Inferno9
33% -
0.82 -
85.3 -
1.08-
57% of 35 duels -
29% of 7 situations -
Mirage7
43% -
0.78 -
90.3 -
1.02-
52% of 29 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How qubann plays

Across 187 matches qubann averages K/R 0.91, ADR 98.5 and a rating of 1.25. Biggest strength: Damage per round (ADR) at 98.5, better than 99% of level 9 players. Most room to improve: Headshot rate at 37%, better than only 4% of level 9 players. Averages 19.5 kills per match with 37% headshots. The strongest map is Anubis with a 62% win rate in 42 matches. In 122 of 187 matches the rating was 1.10 or higher (65%), in 31 it was below 0.90. In 146 matches with detailed stats: 45 4Ks and 5 aces. Best month by rating: July 2026 at 1.32. qubann loses the most ELO in match 3 of the day (−18 ELO, win rate 32%). Things go best on Anubis (+58 ELO, win rate 62%). Match no. 2 of the day goes best: 67% win rate. Got weaker: K/R −0.04, Rating −0.06, ADR −4.4, Headshots −7 pp. Unchanged in recent months: Win rate at 50%, ELO at 2,017. Last 30 days: 68 matches, win rate 51%, net ELO +94.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.