putrikkkk

Germany
On FACEIT since 2022 287 matches tracked 187 matches in 30 days
Last updated:

How does putrikkkk play?

Rating 1.07 K/R 0.78 ADR 83.6 from 287 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 287 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,594 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 91%
Opening duels won 54%+2 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 66%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so just above the average (51%).

Headshot rate 52%+1 pp · Ø 51% better than 57%
AWP share of kills 24%+12 pp · Ø 12% better than 90%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 3.3
Knife kills 8 in 287 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 13.6%0.0 pp · Ø 13.6% right on the average
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 78%
MVPs per match 2.7+0.3 · Ø 2.4 better than 81%
4Ks and aces 58x 4K, 15 aces in 287 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.31).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 38%
Enemies flashed per round 0.09−0.22 · Ø 0.31 better than 3%
Deaths per round 74%+3 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether putrikkkk is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 287 matches, all from the last 3 months.

Kills per round (K/R)

0.79
SepOct

Patterns

From the last 287 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −90 ELO
70 matches · 51% win rate
On Ancient −30 ELO
59 matches · 54% win rate
On Sundays −90 ELO, win rate 36%

putrikkkk loses the most ELO on Anubis: −90 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.63 · Ancient
  2. Recorded match no. 250 · Ancient
  3. Most kills in a match: 40 · Anubis
  4. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 287 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage97
57% better than 70%
0.82 better than 80%
85.9 better than 71%
1.13 better than 77%
56% of 582 duels better than 74%
47% of 49 situations better than 78%
Anubis70
51% better than 43%
0.78 better than 64%
83.4 better than 60%
1.10 better than 66%
54% of 432 duels better than 60%
36% of 28 situations better than 43%
Ancient59
54% better than 55%
0.77 better than 57%
85.4 better than 65%
1.04 better than 46%
56% of 313 duels better than 72%
48% of 25 situations better than 74%
Dust 227
33% better than 3%
0.72 better than 37%
79.5 better than 40%
0.96 better than 21%
46% of 157 duels better than 22%
60% of 10 situations better than 93%
Nuke27
41% better than 14%
0.72 better than 37%
78.6 better than 41%
0.99 better than 32%
54% of 130 duels better than 59%
56% of 9 situations better than 84%
Cache6
50% -
0.66 -
71.6 -
0.92-
42% of 50 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How putrikkkk plays

Across 287 matches putrikkkk averages K/R 0.78, ADR 83.6 and a rating of 1.07. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 74%, better than only 17% of level 10 · 2,500-2,749 ELO players. Averages 17.1 kills per match with 52% headshots. The strongest map is Mirage with a 57% win rate in 97 matches. In 119 of 287 matches the rating was 1.10 or higher (41%), in 101 it was below 0.90. In 287 matches with detailed stats: 58 4Ks and 15 aces. putrikkkk loses the most ELO on Anubis (−90 ELO, win rate 51%). Things go best on Mirage (+150 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, −30 ELO. Last 30 days: 187 matches, win rate 51%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.