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pusEx-

Bulgaria
On FACEIT since 2015 374 matches tracked 117 matches in 30 days
ELO ▲ 389
2,835
30-day peak: 2,880
Rank NA ▲ 862 places
#523
Bulgaria #107 in Bulgaria
30 days · prev. #1,385 · best #519
Last updated:

How does pusEx- play?

Rating 1.03 (from 339 matches) K/R 0.72 ADR 78.2 from 374 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 358 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (301 matches).

2,750-2,999 ELO

Compared with 12,343 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 50%−2 pp · Ø 52% better than 32%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 53%+1 pp · Ø 52% better than 58%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.02−0.03 · Ø 1.05 better than 33%
Pistol kills per match 2.7
Knife kills 2 in 374 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.7%+0.1 pp · Ø 13.6% better than 48%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.3−0.1 · Ø 2.4 better than 38%
4Ks and aces 48x 4K, 6 aces in 301 matches

Utility and deaths

Average
Nades, flashes and deaths

33% of nades dealing damage or blinding and so just below the average (34%).

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 53%
Enemies flashed per round 0.29−0.02 · Ø 0.31 better than 46%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.06, Rating +0.06, ADR +4.0, ELO +392
= Stayed the same
Headshots at 54%, Win rate at 54%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: November 2026 with 0.76. Last 3 months: 0.74 (at the start 0.68). Just below the average (0.75).

Patterns

From the last 374 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −234 ELO
46 matches · 46% win rate
On Dust 2 −215 ELO
86 matches · 47% win rate
Between 18:00 and 24:00 −322 ELO, win rate 48%
On Saturdays −56 ELO, win rate 45%

pusEx- loses the most ELO on Ancient: −234 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 39 · Mirage
  3. Recorded match no. 250 · Ancient
  4. Highest rating in a match: 2.19 · Mirage

Maps in detail

from the last 374 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage134
56% better than 62%
0.71 better than 29%
78.0 better than 31%
1.03 better than 42%
50% of 482 duels better than 37%
53% of 77 situations better than 88%
Dust 286
47% better than 25%
0.70 better than 25%
78.2 better than 31%
1.00 better than 28%
46% of 351 duels better than 18%
40% of 48 situations better than 55%
Ancient46
46% better than 24%
0.71 better than 27%
76.1 better than 19%
0.98 better than 25%
47% of 157 duels better than 22%
30% of 33 situations better than 28%
Anubis45
51% better than 40%
0.73 better than 39%
77.6 better than 28%
1.03 better than 41%
49% of 179 duels better than 33%
52% of 29 situations better than 81%
Cache26
69% better than 87%
0.81 better than 61%
85.6 better than 54%
1.18 better than 71%
56% of 110 duels better than 61%
29% of 7 situations better than 22%
Inferno20
70% better than 85%
0.81 better than 61%
86.4 better than 57%
1.15 better than 59%
56% of 82 duels better than 55%
50% of 8 situations better than 73%
Nuke12
50% -
0.60 -
66.1 -
0.83-
49% of 69 duels -
43% of 7 situations -
Overpass4
50% -
0.51 -
58.8 -
0.53-
33% of 6 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pusEx- plays

Across 374 matches pusEx- averages K/R 0.72 and ADR 78.2; the rating across the 339 rated matches is 1.03. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,750-2,999 ELO players. Averages 15.6 kills per match with 53% headshots. The strongest map is Inferno with a 70% win rate in 20 matches. In 138 of 358 matches the rating was 1.10 or higher (39%), in 129 it was below 0.90. In 301 matches with detailed stats: 48 4Ks and 6 aces. Best month by rating: November 2026 at 1.10. pusEx- loses the most ELO on Ancient (−234 ELO, win rate 46%). Things go best on Mirage (+152 ELO, win rate 56%). Match no. 2 of the day goes best: 60% win rate, +62 ELO. Improved over the last three months: K/R +0.06, Rating +0.06, ADR +4.0, ELO +392. Unchanged in recent months: Headshots at 54%, Win rate at 54%. Last 30 days: 117 matches, win rate 56%, net ELO +282.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.