ptkhehe

Poland
On FACEIT since 2017 158 matches tracked 44 matches in 30 days
Last updated:

How does ptkhehe play?

Rating 0.99 (from 132 matches) K/R 0.72 ADR 78.5 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 132 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 21% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. Higher headshot rate than the level 7 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

Level 7

Compared with 1,192 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 47%−3 pp · Ø 50% better than 26%

Clutch

Average
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (46%).

Headshot rate 55%+9 pp · Ø 46% better than 90%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 0.98−0.02 · Ø 1.00 better than 46%
Pistol kills per match 2.4
Knife kills 3 in 158 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.2%).

2K rounds 14.4%+1.2 pp · Ø 13.2% better than 80%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 67%
MVPs per match 2.3+0.1 · Ø 2.2 better than 64%
4Ks and aces 14x 4K, 0 aces in 77 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.72 enemies flashed per round and so well above the average (0.26).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 6.9+2.8 · Ø 4.1 better than 94%
Enemies flashed per round 0.72+0.46 · Ø 0.26 better than 99%
Deaths per round 73%+1 pp · Ø 72% better than 46%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.07, Rating +0.13, ADR +5.6, Win rate +18 pp, ELO +97
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOctNov

Best month: September 2026 with 0.80. Last 3 months: 0.75 (at the start 0.68). Just above the average (0.73).

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −83 ELO
22 matches · 45% win rate
In match 3 of the day −50 ELO
24 matches · 42% win rate
On Thursdays +37 ELO, win rate 36%

ptkhehe loses the most ELO on Anubis: −83 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Mirage
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
60% better than 82%
0.74 better than 60%
80.4 better than 56%
1.06 better than 70%
46% of 263 duels better than 26%
51% of 35 situations better than 83%
Dust 235
43% better than 23%
0.72 better than 47%
77.0 better than 35%
0.97 better than 37%
40% of 145 duels better than 6%
19% of 21 situations better than 10%
Anubis22
45% better than 33%
0.70 better than 40%
81.8 better than 64%
0.90 better than 15%
47% of 130 duels better than 32%
43% of 7 situations better than 62%
Ancient19
63% better than 85%
0.65 better than 19%
76.9 better than 37%
0.92 better than 28%
35% of 101 duels better than 2%
78% of 9 situations better than 99%
Nuke10
40% -
0.80 -
83.3 -
1.01-
57% of 46 duels -
0% of 4 situations -
Inferno7
29% -
0.64 -
65.7 -
1.12-
38% of 13 duels -
50% of 4 situations -
Cache6
50% -
0.66 -
69.7 -
0.89-
50% of 22 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ptkhehe plays

Across 158 matches ptkhehe averages K/R 0.72 and ADR 78.5; the rating across the 132 rated matches is 0.99. Biggest strength: Utility damage per round at 6.9, better than 94% of level 7 players. Averages 15.5 kills per match with 55% headshots. The strongest map is Ancient with a 63% win rate in 19 matches. In 49 of 132 matches the rating was 1.10 or higher (37%), in 57 it was below 0.90. In 77 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: September 2026 at 1.13. ptkhehe loses the most ELO on Anubis (−83 ELO, win rate 45%). Things go best on Mirage (+55 ELO, win rate 60%). Match no. 4 of the day goes best: 60% win rate, −7 ELO. Improved over the last three months: K/R +0.07, Rating +0.13, ADR +5.6, Win rate +18 pp, ELO +97. Got weaker: Headshots −5 pp. Last 30 days: 44 matches, win rate 57%, net ELO −73.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.