ptacek

Czech Republic
On FACEIT since 2020 73 matches tracked 21 matches in 30 days
ELO
2,149
Peak across recorded matches: 2,149
Rank EU
#164,028
Czech Republic #1,347 in Czech Republic
Last updated:

How does ptacek play?

Rating 1.44 (from 23 matches) K/R 0.81 ADR 87.8 from 73 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.44
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.57 ConsistencyShare of matches with a rating of 0.90 or higher. 87%
Rating distribution from 23 matches
outstanding 1.80 and up 22% strong 1.30 to 1.79 30% good 1.10 to 1.29 17% normal 0.90 to 1.09 17% weak 0.75 to 0.89 4% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

65% of opening duels won and so well above the average (51%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 65%+14 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

43% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 43%+22 pp · Ø 21% better than 99%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 1.18+0.15 · Ø 1.03 better than 88%
Pistol kills per match 3.8

Impact

Strength
Damage and big rounds

Exactly 3 kills in 9.7% of rounds and so well above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 9.7%+5.6 pp · Ø 4.1% better than 99%
MVPs per match 3.1+0.8 · Ø 2.3 better than 97%
4Ks and aces 9x 4K, 2 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 27%
Utility damage per round 6.5+2.3 · Ø 4.2 better than 92%
Enemies flashed per round 0.10−0.19 · Ø 0.29 better than 6%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.23, ADR +14.1
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp, Win rate −12 pp, ELO −426

Sep to Nov 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.98
FebMarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.98. Last 3 months: 0.97 (at the start 0.74). Well above the average (0.74).

Patterns

From the last 73 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −21 ELO
32 matches · 53% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 55%

ptacek loses the most ELO in match 1 of the day: −21 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.13 · Mirage
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
52% better than 54%
0.76 better than 60%
84.5 better than 69%
1.52-
71% of 28 duels better than 99%
43% of 7 situations better than 65%
Anubis15
60% better than 76%
0.83 better than 87%
87.7 better than 82%
1.24-
68% of 34 duels better than 99%
50% of 2 situations better than 78%
Dust 215
73% better than 98%
0.85 better than 89%
91.8 better than 91%
1.60-
69% of 13 duels better than 99%
43% of 7 situations better than 63%
Ancient5
80% -
0.79 -
90.0 -
1.18-
45% of 11 duels -
0% of 1 situations -
Inferno5
60% -
0.92 -
100.8 -
1.81-
44% of 9 duels -
0% of 2 situations -
Overpass3
67% -
0.67 -
71.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How ptacek plays

Across 73 matches ptacek averages K/R 0.81 and ADR 87.8; the rating across the 23 rated matches is 1.44. Biggest strength: Rating at 1.44, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 18.2 kills per match with 47% headshots. The strongest map is Dust 2 with a 73% win rate in 15 matches. In 16 of 23 matches the rating was 1.10 or higher (70%), in 3 it was below 0.90. In 23 matches with detailed stats: 9 4Ks and 2 aces. Best month by rating: October 2026 at 1.46. ptacek loses the most ELO in match 1 of the day (−21 ELO, win rate 53%). Improved over the last three months: K/R +0.23, ADR +14.1. Got weaker: Headshots −4 pp, Win rate −12 pp, ELO −426. Last 30 days: 21 matches, win rate 52%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.