psych0ok1d

Russia
On FACEIT since 2023 342 matches tracked 117 matches in 30 days
ELO ▲ 400
2,134
30-day peak: 2,231
Rank EU
#176,094
Russia #49,688 in Russia
Last updated:

How does psych0ok1d play?

Rating 0.99 (from 326 matches) K/R 0.74 ADR 81.6 from 342 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 326 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 30% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (242 matches).

2,001-2,249 ELO

Compared with 2,258 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 48%−3 pp · Ø 51% better than 23%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 74%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 0.97−0.06 · Ø 1.03 better than 28%
Pistol kills per match 3.0
Knife kills 4 in 342 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 67%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 46x 4K, 2 aces in 242 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 3.0−1.3 · Ø 4.3 better than 19%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 77%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.07, ADR +5.1, ELO +289
= Stayed the same
Headshots at 53%, Win rate at 47%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: September 2026 with 0.81. Last 3 months: 0.76 (at the start 0.71). Just above the average (0.74).

Patterns

From the last 342 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −67 ELO
56 matches · 39% win rate
On Dust 2 −61 ELO
65 matches · 43% win rate
Between 0:00 and 6:00 −9 ELO, win rate 41%
On Mondays −72 ELO, win rate 30%

psych0ok1d loses the most ELO on Ancient: −67 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Longest win streak: 10 wins in a row · Anubis
  3. Recorded match no. 250 · Ancient
  4. Highest rating in a match: 2.18 · Mirage
  5. Reached level 10 · Mirage

Maps in detail

from the last 342 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage115
45% better than 25%
0.74 right on the average
81.8 better than 55%
1.00 better than 40%
47% of 570 duels better than 26%
35% of 65 situations better than 40%
Dust 265
43% better than 20%
0.72 better than 39%
79.2 better than 40%
0.95 better than 22%
43% of 341 duels better than 12%
37% of 30 situations better than 45%
Ancient56
39% better than 15%
0.76 better than 61%
82.9 better than 61%
1.00 better than 42%
47% of 361 duels better than 26%
52% of 27 situations better than 82%
Anubis46
41% better than 18%
0.71 better than 35%
79.1 better than 39%
0.96 better than 27%
53% of 217 duels better than 58%
31% of 26 situations better than 34%
Nuke34
68% better than 87%
0.78 better than 62%
86.1 better than 70%
1.08 better than 58%
48% of 172 duels better than 29%
33% of 12 situations better than 36%
Inferno16
63% better than 77%
0.74 right on the average
83.8 better than 64%
1.00 better than 37%
40% of 75 duels better than 8%
33% of 6 situations better than 45%
Cache10
40% -
0.77 -
80.4 -
1.10-
55% of 58 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How psych0ok1d plays

Across 342 matches psych0ok1d averages K/R 0.74 and ADR 81.6; the rating across the 326 rated matches is 0.99. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 76%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 53% headshots. The strongest map is Nuke with a 68% win rate in 34 matches. In 103 of 326 matches the rating was 1.10 or higher (32%), in 125 it was below 0.90. In 242 matches with detailed stats: 46 4Ks and 2 aces. Best month by rating: September 2026 at 1.09. psych0ok1d loses the most ELO on Ancient (−67 ELO, win rate 39%). Things go best in match 1 of the day (+87 ELO, win rate 55%). Match no. 3 of the day goes best: 58% win rate, +59 ELO. Improved over the last three months: K/R +0.05, Rating +0.07, ADR +5.1, ELO +289. Unchanged in recent months: Headshots at 53%, Win rate at 47%. Last 30 days: 117 matches, win rate 50%, net ELO −73.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.