prpuszek

Poland
On FACEIT since 2023 254 matches tracked 28 matches in 30 days
ELO
2,080
30-day peak: 2,140
Rank EU
#198,044
Poland #11,063 in Poland
Last updated:

How does prpuszek play?

Rating 0.97 K/R 0.71 ADR 76.8 from 254 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 254 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).

2,001-2,249 ELO

Compared with 2,028 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 48%−3 pp · Ø 51% better than 23%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 16%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 78%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 0.94−0.09 · Ø 1.03 better than 19%
Pistol kills per match 2.7
Knife kills 4 in 254 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.4%).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 22%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 39%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 38x 4K, 3 aces in 190 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 17%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 20%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.71, Rating at 0.95, ADR at 76.7
▼ Got worse
Win rate −4 pp, ELO −232

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: October 2026 with 0.75. Last 3 months: 0.71 (at the start 0.72). Slightly below the average (0.74).

Patterns

From the last 254 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −125 ELO
43 matches · 42% win rate
In match 4 of the day −76 ELO
31 matches · 45% win rate
On Saturdays −59 ELO, win rate 43%

prpuszek loses the most ELO in match 3 of the day: −125 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Reached level 10 · Ancient
  3. Longest win streak: 6 wins in a row · Ancient
  4. Highest rating in a match: 2.50 · Ancient
  5. Most kills in a match: 42 · Ancient

Maps in detail

from the last 254 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage81
59% better than 79%
0.72 better than 42%
77.0 better than 32%
1.00 better than 42%
49% of 395 duels better than 39%
29% of 38 situations better than 25%
Ancient72
51% better than 50%
0.74 better than 48%
80.6 better than 46%
0.98 better than 32%
51% of 417 duels right on the average
32% of 31 situations better than 33%
Anubis42
55% better than 61%
0.64 better than 8%
71.5 better than 9%
0.90 better than 11%
47% of 199 duels better than 26%
17% of 12 situations better than 7%
Dust 225
48% better than 40%
0.70 better than 32%
75.5 better than 23%
0.94 better than 20%
51% of 126 duels right on the average
17% of 6 situations better than 7%
Nuke19
37% better than 5%
0.80 better than 71%
79.1 better than 43%
1.07 better than 60%
53% of 93 duels better than 56%
55% of 11 situations better than 86%
Inferno14
29% -
0.66 -
69.5 -
0.89-
40% of 97 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How prpuszek plays

Across 254 matches prpuszek averages K/R 0.71, ADR 76.8 and a rating of 0.97. Biggest strength: Headshot rate at 55%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 76%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 55% headshots. The strongest map is Mirage with a 59% win rate in 81 matches. In 82 of 254 matches the rating was 1.10 or higher (32%), in 115 it was below 0.90. In 190 matches with detailed stats: 38 4Ks and 3 aces. Best month by rating: July 2026 at 1.01. prpuszek loses the most ELO in match 3 of the day (−125 ELO, win rate 42%). Things go best in match 1 of the day (+115 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +115 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −4 pp, ELO −232. Unchanged in recent months: K/R at 0.71, Rating at 0.95, ADR at 76.7. Last 30 days: 28 matches, win rate 50%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.