predzin--
How does predzin-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).
Compared with 1,560 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Weakness1.0 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.82 K/D and so clearly below the average (1.00).
Impact
WeaknessExactly 3 kills in 2.4% of rounds and so well below the average (3.9%).
Utility and deaths
Average0.64 enemies flashed per round and so well above the average (0.26).
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.66. Last 3 months unchanged at 0.61. Well below the average (0.72).
Rating, 1.00 is an average match
Best month: November 2026 with 0.95. Last 3 months: 0.86 (at the start 0.84). Well below the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 72.1. Last 3 months: 66.7 (at the start 70.8). Well below the average (79.6).
Share of headshot kills
Best month: August 2026 with 49%. Last 3 months unchanged at 46%. Just below the average (47%).
Matches won (win rate)
Best month: November 2026 with 73%. Last 3 months: 63% (at the start 48%). Well above the average (51%).
Best month: July 2026 with 1,474. Last 3 months: 1,425 (at the start 1,340).
Rounds with first kill
Best month: November 2026 with 10%.
1v1 clutches won
Best month: November 2026 with 29%.
Patterns
From the last 106 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
predzin-- loses the most ELO on Mirage: −37 ELO, 57% win rate
Records and milestones
from recorded matches- Most kills in a match: 29 · Mirage
- Highest rating in a match: 2.10 · Inferno
- Longest win streak: 4 wins in a row · Inferno
Maps in detail
from the last 106 matchesCompared with players on the same level who have at least 15 matches on the map.
How predzin-- plays
Across 106 matches predzin-- averages K/R 0.61, ADR 69.7 and a rating of 0.84. Biggest strength: Utility damage per round at 6.4, better than 91% of level 7 players. Most room to improve: Rating at 0.84, better than only 3% of level 7 players. Averages 13.3 kills per match with 46% headshots. The strongest map is Dust 2 with a 67% win rate in 27 matches. In 17 of 106 matches the rating was 1.10 or higher (16%), in 68 it was below 0.90. In 51 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: November 2026 at 0.95. predzin-- loses the most ELO on Mirage (−37 ELO, win rate 57%). Things go best on Dust 2 (+4 ELO, win rate 67%). Match no. 2 of the day goes best: 70% win rate. Improved over the last three months: Win rate +15 pp, ELO +85. Got weaker: ADR −4.1. Unchanged in recent months: K/R at 0.61, Rating at 0.86, Headshots at 46%. Last 30 days: 11 matches, win rate 73%, net ELO +7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.