pracujpl

Poland
57 matches tracked
Last updated:

How does pracujpl play?

Rating 0.92 (from 36 matches) K/R 0.67 ADR 72.8 from 57 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 36 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 8% good 1.10 to 1.29 8% normal 0.90 to 1.09 36% weak 0.75 to 0.89 14% very weak below 0.75 31%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. More first kills per match than the level 7 average. Higher headshot rate than the level 7 average.
ClutcherEntryHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (36 matches).

Level 7

Compared with 1,182 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 46%−4 pp · Ø 50% better than 20%

Clutch

Average
Last one alive

11% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 39%+2 pp · Ø 37% better than 60%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 5%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (1.00).

Headshot rate 51%+5 pp · Ø 46% better than 80%
AWP share of kills 19%+9 pp · Ø 10% better than 83%
K/D 0.88−0.12 · Ø 1.00 better than 12%
Pistol kills per match 2.7
Knife kills 1 in 57 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.5% of rounds and so well below the average (3.9%).

2K rounds 14.2%+1.1 pp · Ø 13.1% better than 82%
3K rounds 2.5%−1.4 pp · Ø 3.9% better than 4%
MVPs per match 2.6+0.4 · Ø 2.2 better than 89%
4Ks and aces 4x 4K, 0 aces in 36 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 38%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 28%
Deaths per round 76%+4 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 7 average
Whether pracujpl is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 38 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.56
MayJunJulAugSepOct

Best month: June 2026 with 0.73.

Patterns

From the last 57 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.02 · Mirage
  2. Longest win streak: 6 wins in a row · Vertigo
  3. Most kills in a match: 26 · Mirage

Maps in detail

from the last 57 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
43% better than 24%
0.71 better than 45%
77.7 better than 42%
1.01 better than 56%
54% of 115 duels better than 73%
54% of 13 situations better than 88%
Dust 212
42% -
0.61 -
66.0 -
0.76-
35% of 57 duels -
38% of 8 situations -
Anubis8
38% -
0.72 -
77.2 -
0.95-
49% of 45 duels -
0% of 1 situations -
Ancient3
33% -
0.72 -
83.9 -
0.81-
63% of 19 duels -
0% of 1 situations -
Nuke3
33% -
0.50 -
57.7 -
0.66-
45% of 11 duels -
-
Vertigo3
67% -
0.68 -
74.9 -
0.92-
44% of 16 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pracujpl plays

Across 57 matches pracujpl averages K/R 0.67 and ADR 72.8; the rating across the 36 rated matches is 0.92. Biggest strength: Rounds with first kill at 13%, better than 88% of level 7 players. Most room to improve: 3K rounds at 2.5%, better than only 4% of level 7 players. Averages 14.8 kills per match with 51% headshots. The strongest map is Mirage with a 43% win rate in 23 matches. In 7 of 36 matches the rating was 1.10 or higher (19%), in 16 it was below 0.90. In 36 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: August 2026 at 0.96. Things go best on Mirage (+3 ELO, win rate 43%). Last 30 days: 2 matches, win rate 0%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.