pr1me-777
How does pr1me-777 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).
Compared with 770 players in this group, each player over up to their last 100 matches.
Opening
Strength58% of opening duels won and so well above the average (50%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength1.10 K/D and so clearly above the average (1.00).
Impact
StrengthExactly 3 kills in 5.2% of rounds and so well above the average (3.9%).
Utility and deaths
Average0.17 enemies flashed per round and so well below the average (0.25).
Progress
One value per month, dashed line is the level 6 averageSep to Oct 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.84. Last 3 months: 0.72 (at the start 0.81). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.18. Last 3 months: 1.00 (at the start 1.12). Just below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 85.3. Last 3 months: 79.7 (at the start 84.2). Just below the average (79.8).
Share of headshot kills
Best month: September 2026 with 58%. Last 3 months: 58% (at the start 47%). Well above the average (45%).
Matches won (win rate)
Best month: July 2026 with 49%. Last 3 months: 43% (at the start 46%). Well below the average (52%).
Best month: August 2026 with 1,557. Last 3 months: 1,190 (at the start 1,244).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 46%.
Patterns
From the last 171 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
pr1me-777 loses the most ELO on Dust 2: −71 ELO, 51% win rate
Records and milestones
from recorded matches- Most kills in a match: 45 · Dust 2
- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 2.87 · Mirage
Maps in detail
from the last 171 matchesCompared with players on the same level who have at least 15 matches on the map.
How pr1me-777 plays
Across 171 matches pr1me-777 averages K/R 0.79 and ADR 83.2; the rating across the 170 rated matches is 1.10. Biggest strength: Opening duels won at 58%, better than 98% of level 6 players. Averages 17.2 kills per match with 50% headshots. The strongest map is Mirage with a 51% win rate in 49 matches. In 68 of 170 matches the rating was 1.10 or higher (40%), in 62 it was below 0.90. In 92 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: August 2026 at 1.18. pr1me-777 loses the most ELO on Dust 2 (−71 ELO, win rate 51%). Things go best in match 3 of the day (+9 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +9 ELO. Improved over the last three months: Headshots +11 pp. Got weaker: K/R −0.09, Rating −0.12, ADR −4.5, Win rate −3 pp, ELO −54.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.