porrep

Sweden
64 matches tracked
Last updated:

How does porrep play?

Rating 1.21 K/R 0.84 ADR 88.3 from 64 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 64 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 41% good 1.10 to 1.29 23% normal 0.90 to 1.09 17% weak 0.75 to 0.89 6% very weak below 0.75 8%
Player type
Deals serious damage
More damage per round than the level 10 · 2,500-2,749 ELO average.
Damage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 56%+5 pp · Ø 51% better than 81%

Clutch

Average
Last one alive

32% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 86%
Clutch 1v2 won 32%+12 pp · Ø 20% better than 95%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 17%

Weapons and aim

Average
Where do the kills come from?

1.29 K/D and so well above the average (1.03).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 1.29+0.26 · Ø 1.03 better than 96%
Pistol kills per match 3.3
Knife kills 1 in 64 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.6% of rounds and so well above the average (13.4%).

2K rounds 17.6%+4.2 pp · Ø 13.4% better than 99%
3K rounds 4.5%+0.5 pp · Ø 4.0% better than 64%
MVPs per match 2.9+0.6 · Ø 2.3 better than 91%
4Ks and aces 7x 4K, 1 ace in 44 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 85%
Utility damage per round 6.8+2.7 · Ø 4.1 better than 96%
Enemies flashed per round 0.34+0.03 · Ø 0.31 better than 63%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.84, Rating at 1.20, ADR at 89.4
▼ Got worse
Headshots −5 pp, Win rate −7 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.89
MayJunJulAugSepOct

Best month: September 2026 with 0.89. Last 3 months unchanged at 0.84. Clearly above the average (0.74).

Patterns

From the last 64 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Cache
  2. Longest win streak: 11 wins in a row · Cache
  3. Most kills in a match: 29 · Dust 2

Maps in detail

from the last 64 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage17
53% better than 55%
0.77 better than 60%
82.1 better than 53%
1.08 better than 61%
56% of 66 duels better than 74%
36% of 14 situations better than 42%
Dust 214
100% -
0.88 -
95.9 -
1.27-
66% of 70 duels -
60% of 10 situations -
Ancient11
73% -
0.84 -
85.7 -
1.27-
50% of 50 duels -
100% of 1 situations -
Cache9
78% -
0.92 -
94.7 -
1.31-
62% of 47 duels -
33% of 6 situations -
Inferno9
44% -
0.81 -
85.2 -
1.20-
54% of 41 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How porrep plays

Across 64 matches porrep averages K/R 0.84, ADR 88.3 and a rating of 1.21. Biggest strength: Deaths per round at just 65% (lower is better), better than 98% of level 10 · 2,500-2,749 ELO players. Averages 18.1 kills per match with 51% headshots. The strongest map is Dust 2 with a 100% win rate in 14 matches. In 44 of 64 matches the rating was 1.10 or higher (69%), in 9 it was below 0.90. In 44 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.28. Match no. 1 of the day goes best: 75% win rate, +21 ELO. Got weaker: Headshots −5 pp, Win rate −7 pp. Unchanged in recent months: K/R at 0.84, Rating at 1.20, ADR at 89.4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.