porcchya

LV
102 matches tracked 31 matches in 30 days
ELO ▲ 46
3,029
30-day peak: 3,029
Rank EU ▲ 87 places
#6,901 #57 in LV
30 days · prev. #6,988 · best #6,792
Last updated:

How does porcchya play?

Rating 1.13 (from 66 matches) K/R 0.83 ADR 87.7 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83% on level 10
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 66 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 29% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 14%
Player type
Clicks heads
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

porcchya wins 56 of 100 opening duels. 5 percentage points above the level 10 average (51%).

Rounds with first kill 10%−1 pp better than 43%
Opening duels won 56%+5 pp better than 84%

Clutch

Average
Last one alive

porcchya wins 27 of 100 1v1s. 13 percentage points below the level 10 average (40%).

Clutch 1v1 won 27%−13 pp better than 6%
Clutch 1v2 won 20%−1 pp better than 40%
Clutch kills per match 2.0+0.4 better than 82%

Weapons and aim

Strength
Where do the kills come from?

62 of 100 kills by porcchya are headshots. 11 percentage points above the level 10 average (51%).

Headshot rate 62%+11 pp better than 97%
AWP share of kills 4%−7 pp better than 25%
K/D 1.16+0.12 better than 85%
Pistol kills per match 3.7

Impact

Strength
Damage and big rounds

porcchya gets exactly 3 kills in 5.2 of 100 rounds. 1.1 percentage points above the level 10 average (4.1%).

2K rounds 15.1%+1.7 pp better than 84%
3K rounds 5.2%+1.1 pp better than 86%
MVPs per match 2.6+0.2 better than 77%
4Ks and aces 13x 4K, 2 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 3.0 utility damage per round from HEs and mollies. 1.1 below the level 10 average (4.1).

Utility hit rate 30%−5 pp better than 19%
Utility damage per round 3.0−1.1 better than 19%
Enemies flashed per round 0.33+0.03 better than 61%
Deaths per round 71%0 pp on par

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.82, ADR at 87.6
▼ Got worse
Headshots −3 pp, Win rate −14 pp, ELO −205

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.95
MayJunJulAugSepOct

Best month: October 2026 with 0.95. Last 3 months: 0.82 (at the start 0.83). 0.08 above the level 10 average (0.74).

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Saturdays −28 ELO, win rate 40%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Highest rating in a match: 3.03 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
55% better than 63%
0.81 better than 78%
87.0 better than 78%
1.11 better than 72%
60% of 144 duels better than 90%
44% of 27 situations better than 68%
Dust 226
58% better than 70%
0.88 better than 94%
90.9 better than 89%
1.28 better than 96%
58% of 97 duels better than 84%
19% of 21 situations better than 9%
Anubis17
65% better than 85%
0.77 better than 63%
83.3 better than 64%
0.99-
54% of 63 duels better than 61%
30% of 10 situations better than 28%
Ancient7
29% -
0.92 -
95.7 -
1.27-
66% of 29 duels -
40% of 5 situations -
Cache3
67% -
0.77 -
87.3 -
0.73-
54% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How porcchya plays

Across 102 matches porcchya averages K/R 0.83 and ADR 87.7; the rating across the 66 rated matches is 1.13. Biggest strength: Headshot rate at 62%, better than 97% of level 10 players. Most room to improve: Clutch 1v1 won at 27%, better than only 6% of level 10 players. Averages 18.1 kills per match with 62% headshots. The strongest map is Anubis with a 65% win rate in 17 matches. In 37 of 66 matches the rating was 1.10 or higher (56%), in 17 it was below 0.90. In 66 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: October 2026 at 1.36. Things go best on Mirage (+54 ELO, win rate 55%). Match no. 3 of the day goes best: 60% win rate, −24 ELO. Got weaker: Headshots −3 pp, Win rate −14 pp, ELO −205. Unchanged in recent months: K/R at 0.82, ADR at 87.6. Last 30 days: 31 matches, win rate 42%, net ELO +23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.