ponj3

Turkey
On FACEIT since 2023 463 matches tracked 179 matches in 30 days
Last updated:

How does ponj3 play?

Rating 1.04 K/R 0.75 ADR 81.0 from 463 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 463 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Headshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,611 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 50%−2 pp · Ø 52% better than 35%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 67%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (51%).

Headshot rate 60%+9 pp · Ø 51% better than 94%
AWP share of kills 8%−4 pp · Ø 12% better than 44%
K/D 1.03−0.01 · Ø 1.04 better than 41%
Pistol kills per match 3.4
Knife kills 5 in 463 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).

2K rounds 13.2%−0.3 pp · Ø 13.5% better than 38%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 66%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 100x 4K, 8 aces in 463 matches

Utility and deaths

Average
Nades, flashes and deaths

0.55 enemies flashed per round and so well above the average (0.30).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 36%
Enemies flashed per round 0.55+0.25 · Ø 0.30 better than 95%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether ponj3 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 463 matches, all from the last 3 months.

Kills per round (K/R)

0.68
SepOctNov

Best month: September 2026 with 0.76.

Patterns

From the last 463 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −52 ELO
21 matches · 33% win rate
On Dust 2 −49 ELO
149 matches · 54% win rate
On Mondays +148 ELO, win rate 47%

ponj3 loses the most ELO on Inferno: −52 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Cache
  2. Recorded match no. 250 · Dust 2
  3. Highest rating in a match: 2.21 · Dust 2
  4. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 463 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2149
54% better than 55%
0.73 better than 43%
78.6 better than 35%
1.02 better than 41%
46% of 642 duels better than 21%
40% of 62 situations better than 56%
Mirage97
45% better than 21%
0.76 better than 56%
82.7 better than 57%
1.04 right on the average
50% of 426 duels better than 40%
39% of 59 situations better than 52%
Anubis89
57% better than 62%
0.77 better than 61%
82.9 better than 58%
1.07 better than 57%
55% of 341 duels better than 67%
41% of 44 situations better than 58%
Cache63
67% -
0.79 -
85.0 -
1.13-
54% of 246 duels -
45% of 31 situations -
Ancient32
47% better than 29%
0.70 better than 25%
76.6 better than 23%
0.95 better than 19%
41% of 143 duels better than 6%
44% of 16 situations better than 65%
Inferno21
33% better than 3%
0.72 better than 26%
79.9 better than 31%
0.99 better than 19%
58% of 118 duels better than 72%
57% of 14 situations better than 88%
Vertigo6
50% -
0.70 -
72.9 -
0.97-
44% of 25 duels -
100% of 1 situations -
Train3
67% -
0.78 -
83.4 -
1.12-
52% of 21 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ponj3 plays

Across 463 matches ponj3 averages K/R 0.75, ADR 81.0 and a rating of 1.04. Biggest strength: Headshot rate at 60%, better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 31%, better than only 24% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 60% headshots. The strongest map is Cache with a 67% win rate in 63 matches. In 189 of 463 matches the rating was 1.10 or higher (41%), in 175 it was below 0.90. In 463 matches with detailed stats: 100 4Ks and 8 aces. Best month by rating: September 2026 at 1.09. ponj3 loses the most ELO on Inferno (−52 ELO, win rate 33%). Things go best on Anubis (+202 ELO, win rate 57%). Last 30 days: 179 matches, win rate 49%, net ELO −20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.