polak_ua

Ukraine
On FACEIT since 2019 150 matches tracked 38 matches in 30 days
ELO ▼ 197
2,163
30-day peak: 2,360
Rank EU
#159,819
Ukraine #6,218 in Ukraine
Last updated:

How does polak_ua play?

Rating 1.22 (from 128 matches) K/R 0.92 ADR 96.9 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 128 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 32% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 9% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 22% of rounds and so well above the average (10%).

Rounds with first kill 22%+12 pp · Ø 10% better than 99%
Opening duels won 60%+9 pp · Ø 51% better than 97%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Strength
Where do the kills come from?

1.22 K/D and so clearly above the average (1.03).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 24%+13 pp · Ø 11% better than 92%
K/D 1.22+0.19 · Ø 1.03 better than 93%
Pistol kills per match 3.5
Knife kills 1 in 150 matches

Impact

Strength
Damage and big rounds

3.2 MVPs per match and so well above the average (2.3).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 81%
3K rounds 6.5%+2.4 pp · Ø 4.1% better than 98%
MVPs per match 3.2+0.9 · Ø 2.3 better than 98%
4Ks and aces 53x 4K, 3 aces in 127 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.03 enemies flashed per round and so well below the average (0.29).

Utility hit rate 24%−12 pp · Ø 36% better than 2%
Utility damage per round 1.4−2.9 · Ø 4.3 better than 1%
Enemies flashed per round 0.03−0.26 · Ø 0.29 better than 1%
Deaths per round 75%+3 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +84
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.15, Rating −0.16, ADR −16.5, Headshots −9 pp, Win rate −7 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.89
MayJunJulAugSepOctNov

Best month: May 2026 with 1.04. Last 3 months: 0.89 (at the start 1.04). Well above the average (0.74).

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −71 ELO
30 matches · 43% win rate
On Mirage −63 ELO
49 matches · 53% win rate
On Saturdays −26 ELO, win rate 48%

polak_ua loses the most ELO in match 2 of the day: −71 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.39 · Mirage
  2. Recorded match no. 100 · Mirage
  3. Longest win streak: 9 wins in a row · Mirage
  4. Most kills in a match: 47 · Mirage

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
53% better than 59%
0.95 better than 98%
98.2 better than 97%
1.24 better than 95%
60% of 329 duels better than 92%
33% of 9 situations better than 36%
Anubis32
66% better than 90%
1.01 better than 99%
105.8 better than 99%
1.37 better than 99%
67% of 242 duels better than 99%
44% of 9 situations better than 67%
Ancient23
39% better than 12%
0.84 better than 88%
89.5 better than 85%
1.19 better than 92%
53% of 158 duels better than 60%
71% of 7 situations better than 98%
Dust 221
62% better than 84%
0.85 better than 91%
94.6 better than 95%
1.11 better than 73%
55% of 160 duels better than 73%
25% of 12 situations better than 19%
Cache11
45% -
0.88 -
94.1 -
1.12-
61% of 72 duels -
-
Inferno6
67% -
0.82 -
88.3 -
1.15-
60% of 50 duels -
-
Nuke4
0% -
0.79 -
86.1 -
0.86-
67% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How polak_ua plays

Across 150 matches polak_ua averages K/R 0.92 and ADR 96.9; the rating across the 128 rated matches is 1.22. Biggest strength: Rounds with first kill at 22%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.4, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 20.4 kills per match with 54% headshots. The strongest map is Anubis with a 66% win rate in 32 matches. In 73 of 128 matches the rating was 1.10 or higher (57%), in 26 it was below 0.90. In 127 matches with detailed stats: 53 4Ks and 3 aces. Best month by rating: August 2026 at 1.28. polak_ua loses the most ELO in match 2 of the day (−71 ELO, win rate 43%). Things go best from match 5 of the day (+79 ELO, win rate 67%). Match no. 3 of the day goes best: 74% win rate, −37 ELO. Improved over the last three months: ELO +84. Got weaker: K/R −0.15, Rating −0.16, ADR −16.5, Headshots −9 pp, Win rate −7 pp. Last 30 days: 38 matches, win rate 34%, net ELO −90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.