podpivas0_o
How does podpivas0_o play?
Compared with 2,234 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average16% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average51% headshots and so slightly above the average (49%).
Impact
Average2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.76. Last 3 months: 0.70 (at the start 0.72). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.08. Last 3 months: 0.98 (at the start 1.01). Clearly below the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 80.6. Last 3 months: 77.2 (at the start 76.6). Slightly below the average (80.8).
Share of headshot kills
Best month: September 2026 with 52%. Last 3 months unchanged at 51%. Slightly above the average (49%).
Matches won (win rate)
Best month: November 2026 with 67%. Last 3 months: 42% (at the start 59%). Well below the average (50%).
Best month: September 2026 with 2,122. Last 3 months: 2,027 (at the start 1,954).
Rounds with first kill
Best month: August 2026 with 9%. Last 3 months: 8% (at the start 9%). Well below the average (10%).
1v1 clutches won
Best month: August 2026 with 52%. Last 3 months: 32% (at the start 52%). Clearly below the average (39%).
Patterns
From the last 62 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 2.29 · Ancient
- Reached level 10 · Mirage
- Most kills in a match: 35 · Nuke
Maps in detail
from the last 62 matchesCompared with players on the same level who have at least 15 matches on the map.
How podpivas0_o plays
Across 62 matches podpivas0_o averages K/R 0.71, ADR 76.9 and a rating of 1.00. Biggest strength: Deaths per round at just 69% (lower is better), better than 80% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 51% headshots. The strongest map is Dust 2 with a 56% win rate in 16 matches. In 27 of 62 matches the rating was 1.10 or higher (44%), in 27 it was below 0.90. In 62 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: November 2026 at 1.08. Things go best on Mirage (+2 ELO, win rate 38%). Improved over the last three months: ELO +73. Got weaker: Win rate −17 pp, First kills −1 pp, Clutch 1v1 −20 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 77.2, Headshots at 51%. Last 30 days: 21 matches, win rate 48%, net ELO +26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.