podmostt

Poland
On FACEIT since 2024 138 matches tracked 36 matches in 30 days
Last updated:

How does podmostt play?

Rating 0.97 (from 97 matches) K/R 0.69 ADR 73.3 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39% on level 7
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 52%
Rating spread from 97 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 12% normal 0.90 to 1.09 20% weak 0.75 to 0.89 21% very weak below 0.75 28%
Player type
Hits the head
Higher headshot rate than the level 7 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

Opening

Average
The first duels of the round
Rounds with first kill 8%−2 pp better than 20%
Opening duels won 53%+3 pp better than 79%

Clutch

Average
Last one alive
Clutch 1v1 won 29%−10 pp better than 10%
Clutch 1v2 won 18%−3 pp better than 32%
Clutch kills per match 1.5−0.2 better than 39%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%+5 pp better than 76%
AWP share of kills 4%−7 pp better than 27%
K/D 0.97−0.03 better than 43%
Pistol kills per match 2.7
Knife kills 1 in 138 matches

Impact

Average
Damage and big rounds
Rounds with 2K 11.8%−1.4 pp better than 21%
Rounds with 3K 3.9%0.0 pp level
MVPs per match 2.0−0.3 better than 27%
4Ks and aces 7x 4K, 1 ace in 95 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 75%
Utility damage per round 4.0−0.2 better than 50%
Enemies flashed per round 0.29+0.02 better than 60%
Rounds with a death 71%−1 pp better than 71%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, Rating at 0.97, ADR at 72.9, Headshots at 51%, ELO at 1,444
▼ Got worse
Win rate −10 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.69 (at the start 0.68).

Patterns

From the last 138 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day −60 ELO
21 matches · 29% wins
On Ancient −25 ELO
28 matches · 36% wins
Between 18:00 and 24:00 −96 ELO, win rate 43%

podmostt loses the most ELO from match 5 of the day: −60 ELO, 29% wins

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.08 · Mirage
  3. Most kills in a match: 42 · Anubis

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
49% better than 44%
0.67 better than 27%
72.4 better than 18%
0.97 better than 40%
46% of 114 duels better than 27%
24% of 29 situations better than 17%
Ancient28
36% better than 9%
0.75 better than 66%
77.7 better than 40%
1.03 better than 64%
59% of 110 duels better than 91%
27% of 22 situations better than 26%
Anubis22
64% better than 91%
0.69 better than 36%
74.7 better than 23%
1.00-
60% of 84 duels better than 93%
53% of 15 situations better than 85%
Dust 218
61% better than 86%
0.65 better than 18%
65.1 better than 2%
0.92-
48% of 64 duels better than 39%
40% of 10 situations better than 60%
Nuke18
44% better than 21%
0.70 better than 31%
77.3 better than 39%
0.89-
42% of 65 duels better than 10%
33% of 6 situations better than 37%
Inferno10
50% -
0.61 -
68.9 -
0.85-
57% of 23 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How podmostt plays

Across 138 matches podmostt averages K/R 0.69 and ADR 73.3; the rating across the 97 rated matches is 0.97. Biggest strength: Opening duels won at 53%. That is better than 79% of players on level 7. Most room to improve: Clutch 1v1 won at 29%. That is better than only 10% of players on level 7. On average 15.4 kills per match, 51% of them headshots. The strongest map is Anubis with a 64% win rate in 22 matches. In 31 of 97 matches the rating was 1.10 or higher (32%), in 47 it was below 0.90. In 95 matches with detailed stats: 7 4Ks and 1 aces. Best month by rating: October 2026 at 1.03. podmostt loses the most ELO from match 5 of the day (−60 ELO, win rate 29%). Things go best in match 2 of the day (+54 ELO, win rate 60%). Got weaker: Win rate −10 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.97, ADR at 72.9, Headshots at 51%, ELO at 1,444. Last 30 days: 36 matches, win rate 53%, ELO balance +58.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.