podctrekatel

South Korea
On FACEIT since 2019 266 matches tracked 93 matches in 30 days
ELO ▼ 388
2,022
30-day peak: 2,410
Rank EU
#245,591
South Korea #3,489 in South Korea
Last updated:

How does podctrekatel play?

Rating 1.12 (from 216 matches) K/R 0.77 ADR 79.9 from 266 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 216 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 25% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).

2,001-2,249 ELO

Compared with 2,258 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 71%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 1.13+0.10 · Ø 1.03 better than 79%
Pistol kills per match 3.3
Zeus kills6 in 266 matches
Knife kills 24 in 266 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.4%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 74%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 42x 4K, 3 aces in 196 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.3).

Utility hit rate 30%−5 pp · Ø 35% better than 16%
Utility damage per round 2.5−1.8 · Ø 4.3 better than 9%
Enemies flashed per round 0.45+0.17 · Ø 0.28 better than 87%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Headshots +4 pp, Win rate +3 pp
= Stayed the same
Rating at 1.11, ADR at 81.1, ELO at 2,022
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Apr to Aug 2026.

Kills per round (K/R)

0.70
AprMayJunJulAugSepOctNov

Best month: September 2026 with 0.85. Last 3 months: 0.79 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 266 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −85 ELO
79 matches · 43% win rate
In match 3 of the day −60 ELO
41 matches · 41% win rate
Between 0:00 and 6:00 −60 ELO, win rate 42%
On Sundays −90 ELO, win rate 33%

podctrekatel loses the most ELO from match 5 of the day: −85 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Most kills in a match: 52 · Ancient
  3. Highest rating in a match: 2.35 · Mirage
  4. Longest win streak: 14 wins in a row · Dust 2

Maps in detail

from the last 266 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage94
50% better than 43%
0.83 better than 84%
83.5 better than 63%
1.22 better than 92%
64% of 273 duels better than 97%
51% of 59 situations better than 86%
Dust 273
49% better than 38%
0.76 better than 58%
80.8 better than 50%
1.10 better than 70%
54% of 301 duels better than 66%
40% of 55 situations better than 55%
Ancient50
52% right on the average
0.75 better than 56%
76.6 better than 25%
1.09 better than 71%
53% of 148 duels better than 61%
28% of 46 situations better than 23%
Anubis36
53% right on the average
0.72 better than 40%
76.4 better than 25%
0.99 better than 36%
53% of 115 duels better than 58%
46% of 26 situations better than 71%
Cache10
20% -
0.63 -
67.4 -
0.99-
57% of 23 duels -
33% of 3 situations -
Inferno3
100% -
0.92 -
92.1 -
1.25-
63% of 8 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How podctrekatel plays

Across 266 matches podctrekatel averages K/R 0.77 and ADR 79.9; the rating across the 216 rated matches is 1.12. Biggest strength: Opening duels won at 57%, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 50% headshots. The strongest map is Anubis with a 53% win rate in 36 matches. In 116 of 216 matches the rating was 1.10 or higher (54%), in 58 it was below 0.90. In 196 matches with detailed stats: 42 4Ks and 3 aces. Best month by rating: September 2026 at 1.22. podctrekatel loses the most ELO from match 5 of the day (−85 ELO, win rate 43%). Things go best in match 1 of the day (+153 ELO, win rate 55%). Match no. 2 of the day goes best: 66% win rate, −30 ELO. Improved over the last three months: K/R +0.05, Headshots +4 pp, Win rate +3 pp. Unchanged in recent months: Rating at 1.11, ADR at 81.1, ELO at 2,022. Last 30 days: 93 matches, win rate 43%, net ELO −121.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.