plowtergeist

Uzbekistan
On FACEIT since 2022 91 matches tracked 30 matches in 30 days
Last updated:

How does plowtergeist play?

Rating 1.04 K/R 0.77 ADR 86.3 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 91 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 10% normal 0.90 to 1.09 32% weak 0.75 to 0.89 13% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
EntryRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 85%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 87%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 13%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 67%
AWP share of kills 4%−8 pp · Ø 12% better than 25%
K/D 1.01−0.02 · Ø 1.03 better than 43%
Pistol kills per match 3.1
Knife kills 3 in 91 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 55%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 67%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 16x 4K, 0 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 92%
Utility damage per round 4.9+0.6 · Ø 4.3 better than 70%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 62%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.05, Win rate +5 pp, ELO +118
= Stayed the same
K/R at 0.78, ADR at 88.8
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: July 2026 with 0.84. Last 3 months: 0.78 (at the start 0.76). Slightly above the average (0.74).

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Thursdays +25 ELO, win rate 41%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Anubis
  2. Highest rating in a match: 2.18 · Anubis
  3. Reached level 10 · Anubis
  4. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
64% better than 89%
0.82 better than 82%
91.1 better than 89%
1.12 better than 77%
60% of 177 duels better than 90%
33% of 18 situations better than 38%
Anubis20
45% better than 31%
0.76 better than 60%
85.2 better than 73%
1.03 right on the average
55% of 104 duels better than 70%
56% of 9 situations better than 88%
Mirage15
27% better than 1%
0.68 better than 23%
80.6 better than 49%
0.86 better than 6%
46% of 81 duels better than 21%
0% of 3 situations better than 1%
Ancient14
71% -
0.74 -
83.2 -
1.01-
52% of 87 duels -
40% of 5 situations -
Nuke5
80% -
0.88 -
98.1 -
1.17-
61% of 38 duels -
33% of 3 situations -
Inferno3
0% -
0.68 -
78.6 -
1.02-
20% of 15 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How plowtergeist plays

Across 91 matches plowtergeist averages K/R 0.77, ADR 86.3 and a rating of 1.04. Biggest strength: Utility hit rate at 43%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 52% headshots. The strongest map is Ancient with a 71% win rate in 14 matches. In 30 of 91 matches the rating was 1.10 or higher (33%), in 32 it was below 0.90. In 66 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: July 2026 at 1.15. Things go best on Anubis (+25 ELO, win rate 45%). Improved over the last three months: Rating +0.05, Win rate +5 pp, ELO +118. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.78, ADR at 88.8. Last 30 days: 30 matches, win rate 53%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.