piwi88

Germany
On FACEIT since 2015 100 matches tracked 55 matches in 30 days
ELO ▼ 124
2,148
30-day peak: 2,272
Rank EU
#165,878
Germany #4,411 in Germany
Last updated:

How does piwi88 play?

Rating 1.10 K/R 0.78 ADR 87.3 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 100 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 9% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
ClutcherMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 92%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (49%).

Headshot rate 38%−11 pp · Ø 49% better than 5%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.13+0.10 · Ø 1.03 better than 81%
Pistol kills per match 2.9
Knife kills 1 in 100 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 85%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 70%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 20x 4K, 2 aces in 84 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.0 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 7.0+2.8 · Ø 4.2 better than 95%
Enemies flashed per round 0.46+0.18 · Ø 0.28 better than 89%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.15, Rating +0.25, ADR +11.5, ELO +337
= Stayed the same
Headshots at 38%
▼ Got worse
Win rate −6 pp

Sep to Nov 2026 compared with May to Aug 2026.

Kills per round (K/R)

1.01
MayJunJulAugSepOctNov

Best month: November 2026 with 1.01. Last 3 months: 0.83 (at the start 0.68). Clearly above the average (0.74).

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
28 matches · 68% win rate
In match 1 of the day −19 ELO
38 matches · 47% win rate
Between 12:00 and 18:00 −43 ELO, win rate 49%

piwi88 loses the most ELO on Dust 2: −30 ELO, 68% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Highest rating in a match: 2.14 · Cache
  3. Most kills in a match: 35 · Mirage
  4. Longest win streak: 6 wins in a row · Inferno
  5. Reached level 10 · Ancient

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
68% better than 94%
0.79 better than 73%
89.3 better than 85%
1.14 better than 81%
62% of 138 duels better than 95%
42% of 19 situations better than 63%
Inferno21
67% better than 87%
0.84 better than 84%
89.1 better than 81%
1.20 better than 86%
66% of 50 duels better than 96%
35% of 20 situations better than 38%
Mirage16
25% better than 1%
0.68 better than 22%
81.2 better than 53%
0.95 better than 23%
49% of 68 duels better than 37%
50% of 14 situations better than 82%
Ancient14
57% -
0.71 -
80.6 -
1.00-
58% of 50 duels -
20% of 10 situations -
Cache8
50% -
0.87 -
94.9 -
1.21-
64% of 28 duels -
11% of 9 situations -
Anubis7
29% -
0.76 -
85.7 -
1.00-
63% of 19 duels -
22% of 9 situations -
Nuke5
40% -
0.89 -
97.1 -
1.29-
48% of 29 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How piwi88 plays

Across 100 matches piwi88 averages K/R 0.78, ADR 87.3 and a rating of 1.10. Biggest strength: Opening duels won at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 38%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 38% headshots. The strongest map is Dust 2 with a 68% win rate in 28 matches. In 48 of 100 matches the rating was 1.10 or higher (48%), in 27 it was below 0.90. In 84 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: November 2026 at 1.45. piwi88 loses the most ELO on Dust 2 (−30 ELO, win rate 68%). Things go best on Inferno (+36 ELO, win rate 67%). Match no. 2 of the day goes best: 66% win rate, −42 ELO. Improved over the last three months: K/R +0.15, Rating +0.25, ADR +11.5, ELO +337. Got weaker: Win rate −6 pp. Unchanged in recent months: Headshots at 38%. Last 30 days: 55 matches, win rate 49%, net ELO −86.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.