phoenix67_
How does phoenix67_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).
Compared with 725 players in this group, each player over up to their last 100 matches.
Opening
Weakness40% of opening duels won and so well below the average (49%).
Clutch
Weakness1.0 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.77 K/D and so clearly below the average (0.96).
Impact
WeaknessExactly 2 kills in 10.1% of rounds and so well below the average (12.7%).
Utility and deaths
Weakness0.10 enemies flashed per round and so well below the average (0.24).
Progress
One value per month, dashed line is the level 5 averageSep to Oct 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.60. Last 3 months: 0.57 (at the start 0.59). Well below the average (0.70).
Rating, 1.00 is an average match
Best month: June 2026 with 0.87. Last 3 months: 0.78 (at the start 0.81). Well below the average (0.97).
Damage per round (ADR)
Best month: June 2026 with 68.5. Last 3 months: 67.0 (at the start 68.2). Well below the average (77.9).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 47% (at the start 48%). Clearly above the average (44%).
Matches won (win rate)
Best month: August 2026 with 57%. Last 3 months: 48% (at the start 50%). Just above the average (47%).
Best month: September 2026 with 1,440. Last 3 months: 1,176 (at the start 1,212).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 265 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
phoenix67_ loses the most ELO on Cache: −218 ELO, 37% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Ancient
- Longest win streak: 7 wins in a row · Anubis
- Highest rating in a match: 1.90 · Mirage
Maps in detail
from the last 265 matchesCompared with players on the same level who have at least 15 matches on the map.
How phoenix67_ plays
Across 265 matches phoenix67_ averages K/R 0.58 and ADR 67.7; the rating across the 241 rated matches is 0.79. Biggest strength: Headshot rate at 48%, better than 76% of level 5 players. Most room to improve: Opening duels won at 40%, better than only 1% of level 5 players. Averages 13.3 kills per match with 48% headshots. The strongest map is Anubis with a 56% win rate in 64 matches. In 33 of 241 matches the rating was 1.10 or higher (14%), in 164 it was below 0.90. In 184 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: June 2026 at 0.87. phoenix67_ loses the most ELO on Cache (−218 ELO, win rate 37%). Things go best on Anubis (+207 ELO, win rate 56%). Unchanged in recent months: K/R at 0.57, Rating at 0.78, ADR at 67.0, Headshots at 47%, Win rate at 48%, ELO at 1,176. Last 30 days: 38 matches, win rate 47%, net ELO −78.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.