petistaburr0

Spain
On FACEIT since 2024 350 matches tracked 56 matches in 30 days
ELO ▼ 87
2,118
30-day peak: 2,230
Rank SA ▼ 1,795 places
#4,600
Spain #8 in Spain
30 days · prev. #2,805 · best #2,805
Last updated:

How does petistaburr0 play?

Rating 0.94 K/R 0.65 ADR 74.7 from 350 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 350 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 31% weak 0.75 to 0.89 20% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (266 matches).

2,001-2,249 ELO

Compared with 1,975 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 2%−10 pp · Ø 12% better than 11%
K/D 0.96−0.07 · Ø 1.03 better than 25%
Pistol kills per match 2.3
Knife kills 7 in 350 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (4.1%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 12%
3K rounds 2.6%−1.5 pp · Ø 4.1% better than 3%
MVPs per match 1.9−0.4 · Ø 2.3 better than 9%
4Ks and aces 25x 4K, 2 aces in 266 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.4 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 78%
Utility damage per round 7.4+3.2 · Ø 4.2 better than 97%
Enemies flashed per round 0.47+0.18 · Ø 0.29 better than 90%
Deaths per round 68%−4 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, ELO +112
= Stayed the same
K/R at 0.65, Rating at 0.94, ADR at 75.5, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: August 2026 with 0.68. Last 3 months: 0.65 (at the start 0.63). Clearly below the average (0.74).

Patterns

From the last 350 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −71 ELO
26 matches · 23% win rate
On Ancient −22 ELO
121 matches · 66% win rate
On Sundays −18 ELO, win rate 43%

petistaburr0 loses the most ELO on Mirage: −71 ELO, 23% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.75 · Mirage
  2. Recorded match no. 250 · Anubis
  3. Longest win streak: 6 wins in a row · Ancient
  4. Most kills in a match: 45 · Anubis
  5. Reached level 10 · Inferno

Maps in detail

from the last 350 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient121
66% better than 89%
0.70 better than 29%
81.6 better than 50%
1.01 better than 45%
57% of 364 duels better than 77%
35% of 93 situations better than 44%
Inferno72
38% better than 10%
0.63 better than 7%
71.6 better than 10%
0.89 better than 6%
50% of 319 duels better than 34%
30% of 46 situations better than 31%
Anubis63
46% better than 28%
0.64 better than 9%
72.9 better than 12%
0.93 better than 16%
51% of 215 duels right on the average
41% of 37 situations better than 57%
Nuke50
50% better than 32%
0.64 better than 9%
72.7 better than 13%
0.93 better than 14%
47% of 170 duels better than 20%
49% of 41 situations better than 70%
Mirage26
23% better than 1%
0.59 better than 2%
68.4 better than 4%
0.86 better than 5%
43% of 94 duels better than 10%
47% of 15 situations better than 79%
Dust 212
50% -
0.50 -
62.3 -
0.75-
45% of 56 duels -
80% of 5 situations -
Cache6
17% -
0.61 -
65.6 -
0.90-
46% of 26 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How petistaburr0 plays

Across 350 matches petistaburr0 averages K/R 0.65, ADR 74.7 and a rating of 0.94. Biggest strength: Utility damage per round at 7.4, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.6%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 14.5 kills per match with 42% headshots. The strongest map is Ancient with a 66% win rate in 121 matches. In 87 of 350 matches the rating was 1.10 or higher (25%), in 153 it was below 0.90. In 266 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: August 2026 at 0.98. petistaburr0 loses the most ELO on Mirage (−71 ELO, win rate 23%). Things go best on Inferno (+69 ELO, win rate 38%). Match no. 4 of the day goes best: 55% win rate, +28 ELO. Improved over the last three months: Headshots +2 pp, ELO +112. Unchanged in recent months: K/R at 0.65, Rating at 0.94, ADR at 75.5, Win rate at 50%. Last 30 days: 56 matches, win rate 48%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.