pedrovisk-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).
Compared with 2,107 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average17% of 1v2s won and so slightly below the average (21%).
Weapons and aim
Average43% headshots and so well below the average (49%).
Impact
AverageExactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.77. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.05. Last 3 months: 0.98 (at the start 0.99). Clearly below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 83.2. Last 3 months: 78.8 (at the start 78.4). Just below the average (80.7).
Share of headshot kills
Best month: October 2026 with 47%. Last 3 months: 45% (at the start 43%). Clearly below the average (49%).
Matches won (win rate)
Best month: June 2026 with 57%. Last 3 months: 41% (at the start 56%). Well below the average (51%).
Best month: August 2026 with 2,325. Last 3 months: 2,150 (at the start 2,276).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 35%.
Patterns
From the last 153 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
pedrovisk- loses the most ELO on Dust 2: −11 ELO, 48% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Inferno
- Most kills in a match: 32 · Cache
- Highest rating in a match: 1.92 · Inferno
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 153 matchesCompared with players on the same level who have at least 15 matches on the map.
How pedrovisk- plays
Across 153 matches pedrovisk- averages K/R 0.71, ADR 78.5 and a rating of 0.99. Most room to improve: Headshot rate at 43%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 43% headshots. The strongest map is Ancient with a 60% win rate in 42 matches. In 58 of 153 matches the rating was 1.10 or higher (38%), in 64 it was below 0.90. In 87 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: July 2026 at 1.05. pedrovisk- loses the most ELO on Dust 2 (−11 ELO, win rate 48%). Things go best on Cache (+84 ELO, win rate 54%). Match no. 1 of the day goes best: 59% win rate, +14 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −15 pp, ELO −126. Unchanged in recent months: K/R at 0.72, Rating at 0.98, ADR at 78.8. Last 30 days: 7 matches, win rate 29%, net ELO +2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.