pedr1_
Compared with 1,744 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength58% headshots and so well above the average (48%).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (4.0%).
Utility and deaths
Strength0.58 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.88. Last 3 months: 0.74 (at the start 0.77). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.25. Last 3 months: 1.08 (at the start 1.10). Clearly above the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 89.3. Last 3 months: 80.1 (at the start 78.0). Right on the average (80.1).
Share of headshot kills
Best month: October 2026 with 61%. Last 3 months: 60% (at the start 55%). Well above the average (48%).
Matches won (win rate)
Best month: November 2026 with 64%. Last 3 months: 44% (at the start 52%). Well below the average (50%).
Best month: September 2026 with 1,843. Last 3 months: 1,830 (at the start 1,746).
Rounds with first kill
Best month: August 2026 with 9%. Last 3 months: 7% (at the start 9%). Well below the average (10%).
1v1 clutches won
Best month: August 2026 with 55%. Last 3 months: 20% (at the start 55%). Well below the average (38%).
Patterns
From the last 89 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
pedr1_ loses the most ELO on Dust 2: −79 ELO, 38% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Inferno
- Highest rating in a match: 2.55 · Inferno
- Longest win streak: 5 wins in a row · Inferno
Maps in detail
from the last 89 matchesCompared with players on the same level who have at least 15 matches on the map.
How pedr1_ plays
Across 89 matches pedr1_ averages K/R 0.75, ADR 79.5 and a rating of 1.09. Biggest strength: Deaths per round at just 67% (lower is better), better than 95% of level 9 players. Most room to improve: Clutch 1v1 won at 28%, better than only 7% of level 9 players. Averages 16.6 kills per match with 58% headshots. The strongest map is Ancient with a 63% win rate in 19 matches. In 39 of 89 matches the rating was 1.10 or higher (44%), in 31 it was below 0.90. In 89 matches with detailed stats: 13 4Ks and 5 aces. Best month by rating: October 2026 at 1.25. pedr1_ loses the most ELO on Dust 2 (−79 ELO, win rate 38%). Improved over the last three months: Headshots +5 pp, ELO +84. Got weaker: Win rate −8 pp, First kills −2 pp, Clutch 1v1 −35 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.08, ADR at 80.1. Last 30 days: 20 matches, win rate 55%, net ELO −28.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.