pav_elele
Name history of pav_elele
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does pav_elele play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).
Compared with 1,560 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average53% headshots and so well above the average (47%).
Impact
AverageExactly 2 kills in 14.5% of rounds and so clearly above the average (13.1%).
Utility and deaths
Strength0.52 enemies flashed per round and so well above the average (0.26).
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.92. Last 3 months: 0.74 (at the start 0.73). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.34. Last 3 months unchanged at 1.05. Clearly above the average (1.00).
Damage per round (ADR)
Best month: June 2026 with 92.9. Last 3 months: 77.0 (at the start 77.6). Slightly below the average (79.6).
Share of headshot kills
Best month: June 2026 with 58%. Last 3 months: 52% (at the start 54%). Clearly above the average (47%).
Matches won (win rate)
Best month: July 2026 with 67%. Last 3 months: 44% (at the start 54%). Well below the average (51%).
Best month: July 2026 with 1,589. Last 3 months: 1,575 (at the start 1,588).
Rounds with first kill
Best month: November 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 183 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
pav_elele loses the most ELO on Anubis: −118 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Inferno
- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 2.28 · Dust 2
Maps in detail
from the last 183 matchesCompared with players on the same level who have at least 15 matches on the map.
How pav_elele plays
Across 183 matches pav_elele averages K/R 0.73, ADR 77.2 and a rating of 1.05. Biggest strength: Deaths per round at just 68% (lower is better), better than 93% of level 7 players. Most room to improve: Rounds with first kill at 8%, better than only 21% of level 7 players. Averages 16.1 kills per match with 53% headshots. The strongest map is Ancient with a 61% win rate in 28 matches. In 72 of 183 matches the rating was 1.10 or higher (39%), in 63 it was below 0.90. In 136 matches with detailed stats: 14 4Ks and 5 aces. Best month by rating: June 2026 at 1.34. pav_elele loses the most ELO on Anubis (−118 ELO, win rate 43%). Things go best in match 4 of the day (+130 ELO, win rate 63%). Match no. 4 of the day goes best: 63% win rate, +130 ELO. Got weaker: Headshots −2 pp, Win rate −10 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.05, ADR at 77.0, ELO at 1,575. Last 30 days: 40 matches, win rate 48%, net ELO +69.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.