paralyzovani

Russia
On FACEIT since 2024 231 matches tracked 58 matches in 30 days
Last updated:

How does paralyzovani play?

Rating 1.07 (from 211 matches) K/R 0.79 ADR 81.3 from 231 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 211 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 23% normal 0.90 to 1.09 25% weak 0.75 to 0.89 20% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average.
AWPerMulti-kills
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).

Level 7

Compared with 991 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 68%
Opening duels won 57%+7 pp · Ø 50% better than 94%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 16%−5 pp · Ø 21% better than 19%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 63%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.00).

Headshot rate 45%−1 pp · Ø 46% better than 43%
AWP share of kills 30%+19 pp · Ø 11% better than 95%
K/D 1.07+0.07 · Ø 1.00 better than 78%
Pistol kills per match 3.4
Zeus kills2 in 231 matches
Knife kills 3 in 231 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so well above the average (13.0%).

2K rounds 15.2%+2.2 pp · Ø 13.0% better than 93%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 62%
MVPs per match 2.3+0.1 · Ø 2.2 better than 64%
4Ks and aces 36x 4K, 5 aces in 171 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 27%
Enemies flashed per round 0.23−0.03 · Ø 0.26 better than 45%
Deaths per round 74%+2 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Rating +0.08, ADR +4.5, Headshots +4 pp, ELO +158
= Stayed the same
K/R at 0.79, Win rate at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: August 2026 with 0.83. Last 3 months: 0.79 (at the start 0.76). Clearly above the average (0.72).

Patterns

From the last 231 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −41 ELO
66 matches · 45% win rate
On Ancient −31 ELO
30 matches · 53% win rate
On Sundays ±0 ELO, win rate 43%

paralyzovani loses the most ELO on Dust 2: −41 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Longest win streak: 10 wins in a row · Anubis
  3. Highest rating in a match: 2.49 · Inferno

Maps in detail

from the last 231 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
41% better than 19%
0.82 better than 87%
82.7 better than 66%
1.08 better than 73%
59% of 338 duels better than 90%
37% of 43 situations better than 47%
Dust 266
45% better than 33%
0.76 better than 68%
81.3 better than 58%
1.03 better than 59%
53% of 258 duels better than 63%
33% of 43 situations better than 38%
Ancient30
53% better than 67%
0.76 better than 71%
78.9 better than 47%
1.03 better than 65%
56% of 131 duels better than 81%
52% of 23 situations better than 81%
Anubis25
68% better than 95%
0.75 better than 65%
76.0 better than 33%
1.06 better than 70%
62% of 84 duels better than 95%
31% of 16 situations better than 30%
Nuke17
59% better than 70%
0.81 better than 84%
82.4 better than 63%
1.16-
52% of 67 duels better than 58%
50% of 8 situations better than 78%
Inferno6
67% -
0.88 -
87.5 -
1.23-
54% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How paralyzovani plays

Across 231 matches paralyzovani averages K/R 0.79 and ADR 81.3; the rating across the 211 rated matches is 1.07. Biggest strength: Opening duels won at 57%, better than 94% of level 7 players. Averages 17.6 kills per match with 45% headshots. The strongest map is Anubis with a 68% win rate in 25 matches. In 93 of 211 matches the rating was 1.10 or higher (44%), in 66 it was below 0.90. In 171 matches with detailed stats: 36 4Ks and 5 aces. Best month by rating: August 2026 at 1.13. paralyzovani loses the most ELO on Dust 2 (−41 ELO, win rate 45%). Things go best in match 2 of the day (+40 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +40 ELO. Improved over the last three months: Rating +0.08, ADR +4.5, Headshots +4 pp, ELO +158. Unchanged in recent months: K/R at 0.79, Win rate at 49%. Last 30 days: 58 matches, win rate 45%, net ELO +16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.